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Recall To Hell: Animation Guide


New Horizon

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  • 2 weeks later...

Beautiful! This is exactly what I need! I wanted info on how to do the moving bone thing to tell Doom how the model is moving during the walk cycle - anyway, it's all in that doc :D plus it's a much more compressed version of exporting etc than the previous exporting tutorial doc we've been using. I'm going to post a thanks or something.

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Nothing in that you don't already know, and it doesn't mention anything useful, like assigning images to the model in maya so you dont' have to mess witth he shader paths in the md5 file, or anything about IK setup, or anything about heads, or and thing about setting up the eye target bones.

Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest.

- Emil Zola

 

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