Jump to content
The Dark Mod Forums

Tdm, Looks Great So Far Guys. Got A Few Question.


Slash

Recommended Posts

Hello, i havent posted in a long time but that doesnt mean that i havent been keeping tabs on this game. you guys are doing everything i wish eidos would have done with Thief 3. cant wait till i get my hands on some of this game play. Btw the AI look's amazing, i didnt expect you to create such a versital AI system.

 

Have you guys played might and magic, DM. its similer to Thief in few gamplay aspects. it would be vary easy for a mod group to edit the game to suit the thief world. theres no way in hell you guys should do that cause ive alwas perfured the Doom3 engine to the source engine but there is a posiblitly and few of my moding buddys have been talking about it.

 

now my question's yeaaa i alwas have to stupidest shit to say lol.

 

1. Have you created models for Mech and pagins yet? honestly i was alwas extremaly adicted to thief 1 for the reason that the game revolved around the hammers amd keepers. thos where the main cultures in the game, vary midevil like, not to technoligly advanced. set a vary good Mid evil feel to the game. lock it in to an eara in the thief world.

 

2. Release... for the past 5 months i havent posted anything on the forums her but i have been working on the DM3 editor in my spair time. i realy cant wait to load up thief like objects and charicters in to my level's. they seem to just be walls and room's w/ no textures. im not asking for an exact date or anything, im asking when to expect it. maybe this summer, when.

 

3. beta mappers. are you still accepting beta mappers on the project. id love to apply some of the stuff you guys have done to my maps.

Link to comment
Share on other sites

1. Have you created models for Mech and pagins yet?
I've seen models for at least one pagan, but I don't know if she's rigged or animated. There's a good chance the first release will only have a minimal set of necessary characters (some guards, citywatch, nobles and servants), as we don't have enough artists in the area of character modelers/animators. Of course, future versions of TDM can add in any characters that are missing in the first release.

 

im not asking for an exact date or anything, im asking when to expect it. maybe this summer, when.
I have no idea... the standard line is "in a couple of years" or "it's done when it's done". There's a lot of work going on behind the scenes and TDM is steadily progressing, but there's still much to be finished, and it's hard to predict when we'll have it done by.

 

3. beta mappers. are you still accepting beta mappers on the project. id love to apply some of the stuff you guys have done to my maps.
Yes, we're still accepting beta-mappers, and I doubt we'll stop accepting them anytime soon. Anybody should feel free to apply to become a beta-mapper.
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • nbohr1more

      Was checking out old translation packs and decided to fire up TDM 1.07. Rightful Property with sub-20 FPS areas yay! ( same areas run at 180FPS with cranked eye candy on 2.12 )
      · 2 replies
    • taffernicus

      i am so euphoric to see new FMs keep coming out and I am keen to try it out in my leisure time, then suddenly my PC is spouting a couple of S.M.A.R.T errors...
      tbf i cannot afford myself to miss my network emulator image file&progress, important ebooks, hyper-v checkpoint & hyper-v export and the precious thief & TDM gamesaves. Don't fall yourself into & lay your hands on crappy SSD
       
      · 5 replies
    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 7 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
×
×
  • Create New...