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Suggestion: Distinguishing Color


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I have a suggestion to help aid with easier editing. I tried looking around for something like this in the view>colors menu and stumbled across the color schemes,that helped but I have two ideas.

 

I got the idea from Hammer/Worldcraft and Milkshape 3d.

 

With Hammer you can change the color of the void, so its eaiser to find leaks with a yellow void space showing through those cracks than black.

 

And In ms3d, you can color seperate parts of the model different colors (not in the skin, only appears in the editor). So changing the individual colors of brushes in the 2d and 3d view, kind of like highlighting your textbook. Makes it eaiser to see, find and distingush, that you can toggle on and off.

 

What you guys think/is it possible?

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happycheeze.deviantart.com

 

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Gamers Outreach, a nonprofit that uses videogames to raise money for chairty.

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:-D

 

I think it would be easier on the mapper if he could highlight the floor red and the ceiling yellow so he can better see where to put his pillar.

 

Or when trying to align things up on the side view, different colors help give you a better idea of where its going.

 

I'm sure you can think of some examples.

 

And it would be totally optional of course, and the highlighting would go away during the lighting preview. Or mabye you could choose, so as to better figure out where your lights are going...

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happycheeze.deviantart.com

 

Moddb

 

Gamers Outreach, a nonprofit that uses videogames to raise money for chairty.

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With Hammer you can change the color of the void, so its eaiser to find leaks with a yellow void space showing through those cracks than black.

You need to change the Camera Background colour to achieve this, so this works already.

 

And In ms3d, you can color seperate parts of the model different colors (not in the skin, only appears in the editor). So changing the individual colors of brushes in the 2d and 3d view, kind of like highlighting your textbook. Makes it eaiser to see, find and distingush, that you can toggle on and off.

Brushes cannot be coloured at the moment, only entities can. As soon as I found a more reliable way to save the layer information for individual primitives one can save more information than just the layers it's part of (grouping information or colours). This is more work, but feel free to push this issue to the tracker.

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feel free to push this issue to the tracker.

 

You mean the bug tracker?

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happycheeze.deviantart.com

 

Moddb

 

Gamers Outreach, a nonprofit that uses videogames to raise money for chairty.

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Okay I'll get onto that.

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happycheeze.deviantart.com

 

Moddb

 

Gamers Outreach, a nonprofit that uses videogames to raise money for chairty.

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