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Fenn

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Everything posted by Fenn

  1. I was able to play this mission on lowest settings on my specs, with slowdowns only in a couple of places. Win XP SP3 (32 bit) Pentium E5200 (2.5 GHz) 2 GB RAM GeForce 9500GT The mission is fantastic, it reminded me of the good old days playing T2 missions.
  2. Tribes: Vengeance is one of my favourite games. I've been meaning to try the other Tribes games but haven't got around to it. I played it as an FPS, but you can toggle to 3rd person and play how you want. The movement in this game is amazing, a combination of hovering with a jetpack and skating along the floor. The story is great, with a nice twist, and I found myself really connecting with some of the characters. It has great music. The gameplay is varied, with some very open outdoor levels to explore.
  3. By the way, if the Old Testament doesn't count anymore, is homosexuality still an abomination? Perhaps it was an abomination then but it isn't now...Yahweh became more liberal as he got older.
  4. Thanks for your help Fidcal, I found them.
  5. I don't think those files exist. I extracted all the tdm_sound pk3s just to be sure and couldn't find them. Any idea which pk3 it's in?
  6. Where is the music which plays at the main menu stored? I had a look through the pk3s and found nocturnal01a_loop.ogg and nocturnal01b.ogg, but can't find find the full length music. Thanks.
  7. Fenn

    Thank you.

    Thank you guys for all your hard work! I feel the only way I can really thank you all is to make a fan mission....I don't know if I'll succeed, but it is my main motivation to try.
  8. I just downloaded and checked: it's the correct patch. It's possible you made a mistake installing it. Note that the patch installer installs to the wrong path (eg. C:\doom3\doom3 instead of C:\doom3) so you should manually correct it.
  9. I noticed that some doors open and close faster when triggered. Does this happen to anyone else? I did a quick test and it seems to be that the Rotate and Rotation settings on the door is the cause. I hope the pic below makes sense
  10. Wow, thanks for the detailed reply komag I downgraded to 7.11 and it seems to be gone. It was a really annoying bug!
  11. Yeah they're just basic box shaped brushes.
  12. Another thing: the textures in the camera view get messed up regularly. See pic: It seems to happen completely randomly. One minute everything is fine, then the next time I try to move around in the camera this weird thing happens. If I quit DR and reload the map everything is fine again, for a while. I've tried to deliberately cause it to happen, but haven't been able to. - Windows XP SP3 - DR 0.98pre8 - ATI Radeon 9800 Pro, Catalyst 8.10
  13. To keep the light center in its place (eg over a torch handle) while the radius is adjusted. Is that possible with mouse dragging?
  14. I noticed odd behaviour when trying to change light radii in the entity inspector (image of window). Pressing ALT+A to Apply changes doesn't always work. Applying changes works fine when the button is clicked with the mouse. - Windows XP - Dark Radiant 0.9.8pre8
  15. Are you sure? Wouldn't that mean the the rain is inaudible from inside the house? I can hear it inside, as long as the door is open and I don't move too far from it. I got it working on my little map by having the max distance just inside the door.
  16. Thanks guys for sorting that out. I got it working with a bit of fiddling. I did know about the s_min/maxdistance properties, but it didn't occur to me that these would interact with the visportal, so I didn't bother apply them
  17. I have a small test map (2 rooms, 1 visportaled door). One room has a speaker in it with the following properties: s_shader: weather_rain04 s_volume: 30 s_occlusion: 0 s_omni: 1 s_global: 0 s_looping: 1 The problem is I can hear the rain even when the door is closed. The visportal muffles the sound, but doesn't prevent it completly. I noticed in the Thiefs Den demo the the door to the house completely blocks the noise from the rain in the yard. Is there something I'm doing wrong? Thanks.
  18. Emergency over for now I managed to create a skybox using another tutorial: http://www.doom3world.org/phpbb2/viewtopic...p;sk=t&sd=a I don't understand what the "smf/portal_sky" bit does in the prfab method, so I'm not sure where I was previously going wrong.
  19. Thanks for that...but now I seem to be having another problem I'm trying to follow the skybox instructions in the wiki. But instead of a sky I see just a pitch black surface. I just can't see where I'm going wrong. The map is lit with one ambient light.
  20. I'm trying to get the sky prefab, but when I try to open thiefs_den.map in Dark Radiant the program crashes (code 0xc0000005). It doesn't crash when using my own maps. I'm using the latest version 0.9.6. Any help appreciated.
  21. No nothing like that. I tried several clean instals. I have a spare hard disk lying around. I'm going to install Windows on it with the minimum amount of drivers to see what happens. I'll either solve this or die trying, but I admit death is more likely
  22. Then let me be the first to say: The movement speeds were exactly right!! (plus/minus 0.2718 inches/sec) The only thing in the (brilliant) demo I didn't like was the chiming sound made when retreiving arrows, it sounds a bit too intrusive to my ear...but I can guess the answer to this: "The sound was created to match as closely as possible to the original."
  23. I can't get this problem to go away I installed it on another XP machine and it worked fine first try, so I'm pretty sure I'm not messing up the patch install process. But on my own machine I've tried uninstall/reinstall, in different paths, but I still get this message. The only difference is that now it hangs on the splash screen for a good 5 minutes before popping up with the error.
  24. Sorry, that post wasn't directed at you In your case, since you definitely have a corrupt download, you should: 1. delete your current thiefs_den_v1.0.exe 2. delete your thiefs_den folder within your doom3 folder 3. redownload thiefs_den_v1.0.exe from the link Tel provided. Click the HTTP link, not torrent. 4. Try the install Process again
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