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Fancy Dining Chair


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#1 BlackThief

BlackThief

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Posted 02 May 2005 - 12:21 PM

Since my old chair doesn't fit to Atti's dining table, simply because of the style, I started working on a more fancy one. I remembered that the game Pirates of the Caribbean had some really nice looking chairs so I exported the whole room (everything is one mesh in that engine) and picked out the chair. Actually I wanted to remodel the whole thing, but the basic shape of the chair was already ok, same thing with the polycount etc so I decided to simply overwork the existing one. I usually don't rip any anything off, but in that particular case I thought it'd be just a waste of time to remodel the chair if it's already there.

here's my overworked model:
http://www.thedarkmo..._chair_wip1.jpg

original chair:
http://www.thedarkmo...rates_chair.jpg

I think when the texture is done nobody will ever suspect that the basic shape of the chair is ripped off from Pirates, because it'll look nothing like the original model.

So what do you think? Of course one of the modelers could remodel the chair and then everything would be ok, but imho that would be a waste of time in that case.

Edited by BlackThief, 02 May 2005 - 12:22 PM.


#2 Springheel

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Posted 02 May 2005 - 02:07 PM

I don't think the basic shape is distinctive enough to worry about. Besides, you've changed the legs.



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