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Showing content with the highest reputation on 01/22/21 in all areas

  1. The last game I bought years ago was Portal (€ 9.90). There are every few days Giveaways and Freebies games on GOG, Steam, Indiegala, DigiPen, etc. to have good games without having to pay a penny. Currently, however, TDM is what I mainly play, it is enough for me.
    1 point
  2. It certainly is, but still a demo is more than going in completely blind and of course there will be examples as yours. I do think though that you'll be able to find such things in reviews nowadays. Unless you buy day one or pre-order, but I think it's your own mistake then. I usually wait till all the DLC's have been released and most of the bugs have been removed and buy during a sale. The prices you pay then are very good and in my country even more at the moment. For new games I would pay about $ 55. Most of the games I buy though are $ 10 or less, and I find it hard to complain too much t
    1 point
  3. I fully intend to see it through till it reaches its full roomscale form Even if progress may be slow.
    1 point
  4. I just saw the images of The Order:1886 on IGN (Story driven Shooter). It seems that they are inspired by TDM, seeing the concept art of the environment. Although I have no illusions, watching scenes from the game, I'm afraid I will need a NASA PC to be able to run it at more than 10 FPS, but surely you can "steal" some ideas for future missions although the genre is different from TDM. https://www.ign.com/wikis/the-order-1886/Concept_Art_and_Screenshots#Concept_Art
    1 point
  5. I'm so excited you are still making progress on this. Awesome!
    1 point
  6. Yee the campaign levels hold far more complicated things But they would ofc spoil the results of a focussed performance test. Its gonna be interesting!
    1 point
  7. The mission "Arena" in this sense is also a good test to see what your GPU can hold without bursting into flames.
    1 point
  8. I wanted to share a funny thing i happened to experience while testing the NPCs... These are 63 NPCs that work nearly perfectly with great fps. And its super funny.
    1 point
  9. This is an image by Vladimir Manyukhin, and I really like his artwork. More can be found here: https://www.artstation.com/artwork/5yKeO
    1 point
  10. So its 2021 and alot things are happening. Here is a short peek into what i am doing currently. There will be alot more soon.
    1 point
  11. It took one heck of an amount of work, but it's finally been done: Functional skills / augmentations are now in principle implemented! The update contains the same player damage system but with limb based enhancements fully working as well Today I finally separated the individual HUD components for each aug and made the icons operational, which is enough to post a beta for version 2.0 of this plugin. I improved and replaced some of the icons at the last moment, making them more visible and better suited for the effects they represent. Remember this version is still mainly for
    1 point
  12. I've published a new release to bring the VR version on par with TDM's 2.0.9 beta: https://github.com/fholger/thedarkmodvr/releases/tag/v2.0.9_beta1 Still no room-scale, sorry.
    1 point
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