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Domarius

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Everything posted by Domarius

  1. Ideally I would love to see some transitory anims where nessacary, after release or whatever. I imagine a start_run and stop_run would be really good, eg. you know how people put on the brakes when they come to a stop after running, leaning backwards and taking little steps. Would look cool if you are hiding and watching the guards run by from chasing you and they come to a stop and look around confused.
  2. You mean the X axis in Motion Builder?
  3. Ah yep, there it is, still in my todo list... my bad. Sorry Ishtvan - I had forgotten someone was specifically relying on me to do something I agreed to do. I'll cancel on some things and have something rough for each anim within the next week. With the idle, I'll just try and see if it is the origin. If it's causing too much probs I'll just make another one, and see if I can't copy the key frames straight over - if not I'll just rough up a completely new anim. I'll check the slash left and right, and thrust, that Spring mentioned, and see if I can just export them for the other AI.
  4. Great anims! Watch out for the smoothing in and out at the start and end of the animation. The hand in the foreground of the walk bounces back sharply when the animation loops. The run would probably perfect at half that speed, heheh.
  5. http://www.amazon.com/Muybridges-Figure-Mo...c/dp/0486997715 Some animators at work recommended this, I think I'm going to get it. Any opinions on what books to get?
  6. Yeah exporting. I can tell you everything about rigging in 3DS Max I think oDDity will be able to tell you everything you need to know though, for our mod.
  7. Ah the good old days... I think amateur game development is becoming more and more interesting and better than commercial games in a lot of ways. They are still in it for the love, you see lots of cool original games there.
  8. An animator at work said the reason he looks like he's floating is because the front foot isn't reacting with the back foot properly. The angle of the foot is correct in mid air at one point, but as it approaches the ground, even though the front heel hits the ground at the right time, the toes need to be closer to the ground at that point, so that its almost instantly landing flat but not quite. And then by the time the back foot is on its toes, the front foot is definetly flat by then.
  9. Hey wait a minute - video games are a part of the entertainment industry, you enjoyed Thief didn't you? I thought that's why you were here.
  10. Yeah that's true - all the earth shattering new features they promised, never came about - like treating your file structure like a database, so that a search would be just as fast as a directory listing, and you could have files "existing" concurrently in different folders at the same time (if you wanted). I think back then, the other OS's needed to happen - we needed a graphical interface, we needed 32-bit computing, we needed standard APIs, etc. but all that's happened and I can't see why they don't just keep improving XP, which is already awesome. Actually I'd like to think it will go away - once people start reverting back to XP for that reason alone. And Apple have always wanted to release their iTunes songs DRM free, and give good reasons to do so, but have their hands tied because the record companies don't want them to. http://www.apple.com/hotnews/thoughtsonmusic/ The main argument is that 90% of the music sales for record companies come from CDs, which aren't DRM protected. It's pointless protecting the remaining 10% with DRM, especially since you're perfectly allowed to burn them straight to an audio disc with no protection.
  11. People forget that the same thing happened for all the other major OS upgrades - DOS to Windows 3.1, and from there to Windows 95 - each time, the OS had no use until a year or so later, when bugs were ironed out (and bad design desicions changed), and finally things started making use of the extra functionality. It's no surprise people will be using XP for a while yet. I definetly refuse to upgrade untill it becomes absolutely nessecary - when the stuff I want to do, requires Vista - but that makes it no different from any other OS upgrade I've done in the past.
  12. Domarius

    Thief 4

    Well any game that could be classed as a hard-core sim, I wouldn't expect a kid to be interested in. Jet Fighter simulators like Falcon, MS Flight Simulator X, detailed war sims like Medieval Total War - they're very complex, take a long time to get into, and require a lot of patience - things that kids generally don't enjoy.
  13. Domarius

    Thief 4

    Unstoppable, I'm a big fan of Deus Ex too, got a lot of fond memories of it. I'll be excited about Deus Ex 3 when it's actually been out for a while and some reliable reviews have come in. If you're genuinely interested in that area of game development and researching for your own interest and happened to share the info that's great, but I'm sure there are many other more satisfying results you could have achieved doing something else with those 2 hours, than try to convince a bunch of jaded DarkModders to be excited about a game that's not even finished yet
  14. I might like the finished version The first level ran fine, but the 2nd level was unplayable at 1 FPS, and I saw nothing on screen that justified it - it looked exactly the same as the first level. I can run Oblivion at about 15 FPS on this PC, so I guess the NOMBZ team have a bit of optimising to do. Hopefully it gets better, because I like the idea of having lots and lots and lots of low poly things running around.
  15. Heheh, what does 101% compatability mean? It doesn't just work with all the features of the game, it creates features before they're even implemented?
  16. Domarius

    Thief 4

    Guitar Hero is that happy medium between "Air guitar" and the real thing Your efforts pay off quicker and the gratification is more instant, but at a much smaller scale. For those of us who just want a taste of the experience I see what oDDity is saying, he's not trolling, just pointing out the futility of debating one form of entertainment over another.
  17. Good to see they finally gave a practical name to an artifact for once instead of something cool and fancy sounding
  18. Well this is my opinion, but I'm sure most people agree that if you're positive and excited about what you're doing, you have a greater drive to progress, find it easier to be creative, etc.
  19. Happy and successful people, that's what I've read and heard in this material. The happy goes hand in hand with the overly optimistic, you're always more pumped and enthused about things than the realistic depressed person.
  20. To elaborate on my last post - my understanding is that the effects of being overly optimistic is that you don't miss opportunities - being pessimistic means you turn down a lot of things assuming they're useless. And when you focus on success, you find ways to succeed, instead of just seeing all the ways it will fail and giving up early on.
  21. Sorry - I like your term for the ahem, 3rd chair there, of "questionable" use
  22. Yep - use iTunes to burn songs to a CD-RW (so that you don't waste a CD-R) and then use any appropriate program (eg. Windows Media Player) to rip the audio tracks into unprotected MP3s.
  23. Psychological studies have shown that the most happy and successful people are the ones with the most overly and unrealistically optimistic view on life, while the most depressed and unsucsessful people are the ones with the most realistic view on life. There's a lot of info on this out there but here's a couple of links I quickly found. http://www.grandtimes.com/Self_Illusions.html http://books.google.com/books?id=ZiQtTi6_R...84-qzBbpRIF5pX8
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