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Winkler Oszkár

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  1. Szia! Érdekel. :) Már küldtem is e-mailt.

  2. Szia! Ha érdekel amit az SG fórumon írtam neked, jelezz vissza!

  3. I have a non-expert, simple question. Can I create a medium sized island with a huge tower in it's center, rounded with lots of swimmable water?
  4. Three little questions/tips: 1, When the player looks at a pickable/usable item, it highlights. This effect should be a 25% gamma gain or the item's contour would become visible and it's name (in pitch-dark). 2, It would be nice if the player could hold some items in his/her hands that could be set (like by double activating it) to have no physical characteristics and would be very close to the player. I mean, when the player picks up (frobs) a burning candle stick to use it in pitch-dark, it often bumps into other objects and finally falls out of the player's hands. 3, Inching would be nice. Thank you!
  5. I have an idea. Is it possible if a designer creates a briefing video than the mission map loads in during the video is playing?
  6. I have an idea. Is it possible if a designer creates a briefing video than the mission map loads in during the video is playing?
  7. Just wondering: Will a designer be able to use the original Doom 3 contents with TDM, like enemies, objects, etc?
  8. Sorry, I am an anxious guy... But after this comment I will rest in peace.
  9. Will a designer be able to create new objects, like lootable, movable items, specials, etc? If yes, how? Will be an object editor or something? How it works?
  10. Will a designer be able to create a whole campaign without any interruption. 5-6 missions with briefings (intro/outro) etc.?
  11. A little question: Will a level designer be able to put player voices into a map, like the player enters an area, and says something, like Garrett did in the original games?
  12. Good question. I have no idea. First I installed Doom 3, than the 1.3.1 patch. I configured everything in the game, than installed the new TDM mission. Set everything but at the beginning I already saw the graphics are somehow dim... interesting.
  13. Yes, that is the case. Sorry for the new topic. Perhaps it would be a good idea to write this issue into the FAQ section and delete this topic.
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