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lowenz

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Everything posted by lowenz

  1. 10036 -> working 10071 -> FPS ISSUE nailed.
  2. 9944 is working perfectly, now we'll figure out the first problematic release
  3. Problem is already there. r_usedebuggroups makes no difference in the last dev build.
  4. Savegame screenshot issue (gamma/brightness):
  5. Tested the release build of 2.10. No problem at all! So it's something in the 2.11 (dev/bet) 2.10: 2.11: https://i.postimg.cc/BvPtL87x/211.jpg
  6. 2.11 beta (new darkmod.cfg) same problem, will test older builds
  7. 2.11 dev of course. Will re-download 2.08 soon (got an SSD catastrophic failure -> new SSD -> I'm reinstalling all the software)
  8. Win11 fresh installation, same problems. BUT an interesting fact, just rotating the camera In St. Lucia: https://i.postimg.cc/j5pkJnqp/0.jpg https://i.postimg.cc/c4M5rJpz/1.jpg
  9. With the SECOND release of "new opengl" AMD driver
  10. Same problem with the new build BUT here's the catch: With MESA OpenGL->D3D12 ( https://github.com/pal1000/mesa-dist-win/releases/tag/22.3.0-rc1 ) TDM works like a charm! OpenGL (RX 570 RS 22.10.2 waiting for the november release) - can't go over 15 FPS MESA OGL->D3D12 - 70 FPS Please, fix! The OGL driver is good enough, it's something in the engine
  11. It's a throw-back-in-time experience So well crafted
  12. Meanwhile Entropy Zero for HL2 ported to Entropy Zero 2 (see in the workshop) ( https://store.steampowered.com/app/1583720/Entropy__Zero_2/ ) EZ2 is really recommended to HL2 enthusiasts.
  13. Cultic (first chapters) is now out and.....the ultimate boomer shooter for me
  14. Stable low, the only thing that matters is the resolution. I'll test "killmonsters". EDIT: it doesn't affect In other OpenGL games no issue at all:
  15. Take the enemies design, they're really not so "scary" being Dusk an horror game. Quake Ogres are still nightmarish creatures (combat behaviour, visual "impression", etc.) no matter the low poly technical aspect. It's all about the design.
  16. Dusk has the Doom gameplay of course, but it's so poor in a good number of design aspects and choices to be a "Doom/Quake killer". That's what I'm talking, Cultic is just perfect about the *design*, it's Blood on steroids. If you want the perfect Quake experience just try Arcane Dimensions And for Doom just try CountryCide: https://www.moddb.com/mods/trench-foot-wip/downloads/countrycide
  17. The release of *CULTIC* first chapter is set for October It's literally what Dusk would have been with more design competence. Cultic is TOTALLY recommended, the perfect boomer shooter and homage to those good old times of Blood.
  18. No difference, but I see they reset to their default values (3 / 1) every restart.
  19. Of course stencil improves, from 15 to 19 as expected And single pass doesn't make any difference. No, the problem is somewhere else (related to the new OpenGL Radeon drivers)
  20. Pretty standard: https://pastebin.com/24PcxhFe
  21. Still having the same problem, RX 570 with 22.9.1 (yesterday) drivers, REALLY low framerate (15 FPS). No problem in the menus
  22. lowenz

    Monomyth

    https://rpgwatch.com/show/newsbit?rwsiteid=1&newsbit=48231
  23. lowenz

    Gloomwood

    Now in early access
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