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Wallace

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Everything posted by Wallace

  1. http://www.amazon.co.uk/Gigabyte-P15F-V2-CF1-15-6-inch-Bluetooth/dp/B00K8QZGSC
  2. Just trying to get an idea of how the other missions fare, deceptive shadows has thus far been the most demanding mission for me. Great mission, but nearly killed my laptop. Are there any which exceed this mission in terms of FPS demands?
  3. Anyone know? If not, are there any ways of improving performance of TDM besides those in the in game options?
  4. Really great reasoning. I hadn't thought of it like that.
  5. The reason being that because of my low end laptop, some missions have unplayable framerate. I'd like them to be marked as 'done' in the menu so I dont end up replaying them by mistake. Also, is menu saving more reliable (ie less corrupted saves) than quicksaving? Thanks.
  6. Thanks, where can I DL these missions and how do I install them?
  7. Really great mission. Great work and great design on the gang hideout, lots of nooks and crannies. Really vile character you created in that boss, I felt sick reading his notes. Once I'd dealt with him I literally went round and assassinated his gang. It became personal. Psychopaths like that need putting down. Great too cos I'm usually very consientious about killing NPC's, it is always a moral issue. I don't just snuff out guards to make life easier... But these guys needed putting down. Its nice to actually use some broadhead arrows! Great writing in this one.
  8. Epic does not begin to describe it. What an awesome map, the second part in particular. I really love having to piece together all the clues lying around. Great fun. However.. I'm still lost on the riddle about the wine bottle opening the vault? Do many more levels contain more than one map in a single install? Out of curiosity, how many regular level designers are there to TDM? And how long does a typical map take to complete? Awesome work to the whole team. Please keep making maps!
  9. Is there any way to know on the mission selector which missions contain undead? Could this be implemented in a future patch?
  10. Stupid question but what exactly does frob mean?
  11. I see it more as a simulator than a game.
  12. I get the following message when I try to autorun the game.. the procedure entry point appcachelookup could not be located in the dynamic link library C:\windows\system32\urlmon.dll Im on windows 8.1. Any ideas what this means?
  13. No. Have you never played a TES game? You select your weapon with the number keys. And your sheath button will sheath and draw it until you select another weapon. Its quite simple and would make all the difference.
  14. Yes, but that does not draw the weapon you just sheathed. It would be handy if it did was what I was saying.
  15. I mentioned this in another thread, but I think it would be good if the sheath weapon button would pull the equipped weapon back out if pushed again. Like its function in an elder scrolls game. Sheathing my sword with F, then pushing 2 to get it back out seems a little clunky.
  16. This. I turned it off before I even played my first mission.
  17. Thanks that worked a treat
  18. Thanks... do I just type god mid-game? or is there a console?
  19. 1) I've been on rare occasions getting a CTD whenever I quick save, which has corrupted my save when I try to reload. Has anyone else had this problem and is there a work-around or way to prevent it? Is hard saving more stable? 2) Sometimes doors will shut on their own. Are they supposed to be doing this? 3) Is food supposed to restore health? Often I eat and don't get any health back. 4) Are there any cheats? Not that I plan to use them, but for using god mode to easily get to my previous place should my save become corrupted.
  20. What I set out to do: Pure ghost. What actually happens: Killing spree.
  21. Thanks all, I should have said that the difficulty settings I meant was the one in the in-game options (easy, challenging, hardcore etc..) As far as I've noticed it only effects how much darkness will conceal you. Are there more variables to it? Also, I thought the default was the walking speed, lets just rephrase my question to is there a toggle for creeping speed? And Lux, that doesn't really solve the issue as the other weapons will still require pushing the numbered buttons. If you've played any Elder Scrolls on PC, something similar to that would be perfect, where your draw/sheath button are mapped to the same key. Otherwise thanks, my biggest concern was whether I'd run into many FPS heavy maps. Good to know I should be ok.
  22. Firstly, great mod. Im glad I DL'ed it before spending money on the reboot, which looks to need some patching at the least. After having done a few missions, I'd like to clarify a few things. 1) What do the difficulty settings change exactly? 2) How often are new maps released? (on average) 3) How does St Lucia fare on the FPS demands of the other maps? In other words, if I can play that farely well, should I have no trouble on most of the other maps? Is there one in particular map which is a real FPS hit? 4) Is it possible to shoot a rope arrow to a beam I am standing on, and then climb down it? 5) Would it be possible in a future patch, to have the key which sheaths a weapon, to draw it also? At the moment I press F to sheath. It would be more intuitive if I could push F again to get my sword back out, instead of pushing 2. 6) Also has a walk toggle patch been considered? It would be nice to have an option of walking speed being the default speed rather than holding a seperate button. Sorry to split hairs, but I find its the small customisation options which really matter. Otherwise great mod, its right up there with Tamriel rebuilt and the nameless mod for faithfulness to the series.
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