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NeonsStyle

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Everything posted by NeonsStyle

  1. Why thank you Sir. My paintings are the same. My videos too lol. I love vibrant colour. Though in TDM it's toned down a lot, but it's still nice to use.
  2. Thanks guys. Model scale worked great and it's so easy now, it misaligned the textures a bit, so I'll see how it goes in game if it's noticeable. . Thanks for the extra info Dragofer. Will look into it.
  3. Fixed: It was wrong format of Author in darkmod.txt in my fm I think. I deleted it and it sorted it.
  4. It's before it gets to the main menu. You never even see it. It crashes during the grey screen.
  5. Hey, I noticed in the mission list my mission didn't have my author name in it, so I edited the darkmod.txt file in my mission folder and added it, and now the game crashes to desktop every single time. I figured corrupt save file, so deleted that, no help. I redownloaded my mission from the forum, and still it crashes. Anyone know why? How do I fix it? Thanks Neon
  6. Long time ago, but if it's still an issue, I'd show it to Bikerdude. He fixed it, and the fix is a bit complicated. I'm still not sure how he did it. Though the colour is still very wrong. It's blue when it should be green even though it uses the green_thick_murk. Puzzled by that still. Question: On my Venice map, there is an icon of Venice which is a must include, as it's visible just about everywhere. It's the tower on the Piazzo St Marco as seen below. It's too big to put in the map itself, so I figured I'd use the skybox and make a small scale one, however every time I do, it's still too big. The current size of it is 10 x 10 x 64 and it's still massive in the distant sky. Is there a way to get this the right size without having to rebuild it over and over? I've done that now 3 times, and each time wastes a lot of time. Neon
  7. Very late, mostly because this isn't the threat I look for mission problems. The key you were after is given to you by the Steward when you complete the Private diary objective. You can't kill the Steward as he is a mission critical character. You need him to complete your primary objective.
  8. So this is WIP on my Venice map. For the level, I took a small part of Venice, and picked a couple of iconic places. This is one of them. Campo Santa Maria Formosa. In reality it's white, but it didn't look as good, it's also larger; but we have to think about performance on an already performance hungry map. It also has some Cafe's around it that won't fit with TDM. I was wondering if anyone has any models, textures, banners with lion symbol in them? The lion is the symbol of Venice and we have a few of these, but I really don't want to overuse the few we have, so I'd like some variation if anyone has a link to some. Thanks for the image info. Appreciate it. Neon
  9. I was going to show you my latest WIP, but this damn thing won't let me post any images from google drive or from imgur. It just says: You are not allowed to use that image extension on this community. Why this is I have no idea. It's been like this now for months and it's really pissing me off. So could someone please tell me, what format is acceptable? What image servers are you using that the forum will show? Frustrated! B-( Neon
  10. Spring, is that a new roof module on the last image? They look like very nice roof tiles
  11. I hope you all have a great and safe New Years Eve and wish you all a happy and prosperous New Year. Cheers Neon
  12. I used to do some programming. First place to start is to learn how to make an algorithm. This is a very detailed set of english instructions on how to do each step of the thing you want to do. Once you get that done, the coding is pretty simple once you know the syntax. This is something I need to get into as well as it's been way too long since I've done any programming.
  13. Gorgeous, and one amazing building at 6:25 https://www.youtube.com/watch?v=oVUHwIuGE8g
  14. Surely there must be people here with spare PC bits they don't need any more? I just tossed all my old parts. Maybe we could drum up enough for him to build a PC. I have a 15 inch monitor I don't need I'd be willing to send somewhere.
  15. Awesome mission. Really loved this and it had so many feels from the old Thief games. One problem though which happened quite a lot. Getting stuck on a clipped brush. Usually it floor brushes that had been clipped to look like cave floor, with assorted angles on them. The problem was the angle line. I can't tell you how many times I got stuck on the floor angle change line. Other than that, gorgeous mission.
  16. Thanks nbohr1more. I didn't know about that. The link in the start of this threat is 1.7 Thanks for noticing and fixing it. Really appreciate it. That explains some odd comments I've got about bsp splits.
  17. Yeh at one point I was going to add that, and did; but then I must've removed it, as I can't find it on any of my disks. Not a big deal, it was just a loaf of bread for the dining room table.
  18. Hey, I'm looking for a texture with normals and material file for this circular cobblestone. Anyone have anything like it? It's a central part of the level and sort of a feature piece so I really need it. Nothing we have really works as a circle. I'm also looking for a delapidated alpha jetty/wharf as well which will go around this, and extend out into different areas.
  19. Thanks for the feedback. I'm thinking you're playing a very early version of the map, as the the BSP cut was fixed, and I've never heard of sky issues. No one else has mentioned that, and I certainly don't see it So I'm thinking it might be something relating either to your install, or version of the map. The outside performance is of course poor, however it's made for medium and high end systems. On my i7 I get a solid 60 fps outside witha minimum of 30 fps. So I was quite happy with the performance. However others have complained about it too as you noted. The linear nature you talk about also makes me think you're on a very early version of the map. The linear issues were resolved on 1.2 Latest version is 1.7 Thanks for your feedback, alway nice to hear what people really think. Neon
  20. I'd kill for some of those muraled textures with bump maps.
  21. A wealth of detail ideas in this original medieval French town. https://www.youtube.com/watch?v=4_0woqXaXCw
  22. Very cool video, of a very cool safe. https://www.youtube.com/watch?v=Ox7TkpI7vDo
  23. Yeh I remember that scene from the film.
  24. That's wierd. You can get the latest version from the in game downloader. On the main menu, just click New, down the bottom click Download then look through to find Briarwood Manor. If you check the description it'll say 1.7 you can click the select button then click download. The go through your map list and click install n ur good to go. If you still have problems let me know, and I'll find another way to get it to you, though you can also get it from the first post in this thread.
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