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CountMorillonite

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Everything posted by CountMorillonite

  1. I'm still running 2.05 and EAX 4.0 HD is offered under the Settings menu as either "off" or "on". I have it turned on, so it looks like I don't have to install anything extra. Or is there a special EAX, updated from 4.0 HD that I need ?
  2. Loot Total There was a lot of sneaky loot locations for this mission, and I seem to have missed one or two. My tally is 5830/6075, so I'm missing 245, which isn't much and I could walk away from this happy, but before I do, there was one chest that had some possible loot items that I can't seem to grab. This is an ongoing problem with Dark Mod missions for me and I'm hoping 2.06 will solve it. Anyway, I'm posting a snapshot of the chest and asking if this is supposed to be grabbable. A side note: once I close this particular chest, it doesn't highlight any more and can't be opened (there was another chest that did the same thing).
  3. I spent a long time playing this mission. Mostly to familiarize myself to the terrain. I was well into it before realizing that there were secrets, and 7 of them !! I got 2 on my own and had to rely on your list for the other 5. The two I got on my own were #2 & #7 on your list. Apparently, there were 3 "Ritual Offering??" side quests. One in the church, one near a waterfall, and one at Secret #1 ( though only a pedestal was situated there, no statue to give instructions). Did I miss a readable about these side missions? It would be easy to miss this as it's not in the Objectives. I was shocked that I got as much as 1734/1942. It's extremely hard to be thorough in this mission. And a loot list would be too difficult to itemize so I won't ask for one. I'm quite happy with my tally. None of these are complaints. I loved the mission and will play it many times in the future. Thx for your missions.
  4. Secrets Has anyone found more than 3 secrets ? Also, there were places that I thought for sure would register as a secret but didn't. Great mission.
  5. Unanticipated ending, and like the other mission, I can't go back to try to find the missing secret. Is there a list somewhere ?
  6. Pagan Orb So I found the orb and carefully (I think) carried it to the pot and placed it in. Nothing happened. I don't think I broke it but how would you know ? So instead I went searching for fuscosious fruit and plerkernikus gas to place in the pot first, but I'm thinking it's already in there. Can't find those ingredients. Combination The hint must be in a readable somewhere, The combination probably opened the glass encasements in that particular room. Problem is, some readables are in my inventory, but others aren't. Any help ? But I have found 6 / 8 secrets so far, so I'm not totally inept. Update....now have 7 / 8 secrets
  7. I'm a big fan of secrets. I guess you can get around it by placing it IN the objectives ( find all 6 secrets ). I'm new at Dark Mod, so this is the first mission I've come across that had them. Instead of criticizing the lack of a Secret Tally at the end though, I should thank Goldwell for injecting them into gameplay in the first place, AND to acknowledge the pop up window that reveals how many there are to find ( you have found 1 of 6 secrets), which Thief 2 never did during gameplay (it told you that you found a secret, but not how many there were). All of this is minor. This mission in particular ( I loved the electrified floor and the "obvious" solution) and Dark Mod in general is great fun.
  8. 5 / 6 Secrets I had to go to this thread to find the missing secret, which I couldn't access without ending the mission. I thought I might be able to drop an objective item so I could go back, but I guess that's not an option. So unless there IS a toggle or something that lets me drop the necklace, for example, I either play the mission over again for completions sake, or just let it be. I choose the latter. Also, shouldn't the secret tally be a part of the stats ?
  9. I posted the same type problem in a Penny Dreadful mission a few months ago, but I don't remember which one. I was given a set of instructions to possibly fix it, but walked away instead and finished without 100% loot capture (not a big deal). It's funny because I was trying to figure out what PD2 stood for and didn't consider it represented a mission ( and one I was familiar with too !)
  10. What / where is PD2 ? I'm new to these forums so the abbreviation is confusing. I looked around but couldn't find it.
  11. Wow...thx for the link. Looks like this problem is not so rare. One observation. Based on only 2 times where this happened to me ( the other was a Penney Dreadful mission), it seems that unfrobbable loot may occur where the item of interest is crowded in with other things that can be frobbed. In this case, there was the compartment door itself, plus a drawer immediately underneath the compartment plus a readable item and various pickupable objects. The density of highlightable objects may be a factor. Maybe changing resolution would trigger a solution ?? Because not everybody has had this problem and everybody doesn't play at the same resolution ( I play at 2560x1440)
  12. Hi Bikerdude, Thx for the quick reply. Yes, I leaned to and fro, right and left at an angle, and played opening and closing the compartment door a number of times. There was a crate whose contents I couldn't grab elsewhere in this mission, but perseverance rewarded me when I closed the crate door and opened it again. Such is not the case here.
  13. I don't know if this is the proper place to raise the topic of a potential bug (Feedback & Support instead ??). I've come across this before. Many times an item is next to impossible to pick up, but eventually (with contortions) it will highlight. In this case I could not pick the "purse" up off a desk. It is in the Balakin Manor ( blue wallpaper) and on the desk in the only room on the top floor. I remember an explanation for this and it was pretty involved (for a non-programmer), but can be fixed when notified. Nevertheless, is there something I can do to get this item now or do I have to wait for a fix to be applied and uploaded. This is an awesome mission btw.
  14. Accolades This FM was excellent. I'm just getting used to TDM, so figuring out how to get the explosive was a chore, and I cheated by finding a walkthrough. I daresay when I return to playing classic Thief missions, I'm going to miss the versatility that comes with Dark Mod. Thx to Melan & Bikerdude PS: Penny Dreadful was also an awesome experience.
  15. You're right on the first one. That's a great location for loot. AND it was the 175 in jewels I was missing. I'm not sure that you're right about the second one. The lootlist is generally linear and the "battlement" reference comes after the Priest's Dining room stuff ( cutlery, etc on the dining room table). So I'm thinking the Battlement Hatch is in the area after the Priest's Dining room but before the chapel. Later..... I found it but it's not where you suggested. Thanks for your help. It would have been a long time before I figured them out.
  16. LOOT Playing on Expert, I couldn't end the mission because I only retrieved 2344 out of 2700 needed. I found a loot list and apparently I'm missing 175 in Jewels ( I have 0), but the list doesn't mention any gems at all. Also, 2 items mentioned I'm pretty sure I missed but I don't know where the location is.... 1. A Dresser in Curio's bedroom contain a purse. Where is Curio's Bedroom ? Is this the small bedroom at the base of the stairs leading to the Priest's Attic ?? I checked the dresser there but found nothing. 2. 2 Wine Bottles located at the "North Battlements Hatch" (by a "Ledge Crate"). I don't know where this is and it doesn't help not having a compass to differentiate North Battlement from the other 3 battlements. Together, these would put me over 2700. Loving the mission regardless.
  17. I'm only now beginning to feel comfortable with the controls, being used to the classic Thief games. An improvement in many respects. A little more clarity when underwater would help out a lot though. A very difficult mission to play, but it trains you to "look up" a lot and explore absolutely every corner of the map. Is there a place to rate TDM missions ? Penny Dreadful should never disappear from anyone's favorite mission lists.
  18. GRUNT I thought I handled Grunt but I guess I didn't as the objective never checked off. And now I can't remember where he is or what to do with him. Everything else is done (missing 10 loot but that's minor). The map shows where his manor is, but how do you identify him and what are the options of "dealing" with him ? btw....this mission is very impressive. "later"
  19. I've gone past that mission and onto Part 3 of Penney Dreadful. But your fix is greatly appreciated. For me because I now know it's not something wrong with my setup, and for everyone else for when they come across this problem in the future.
  20. I noticed that highlighting in general was picky. This may be a sensitivity issue particular to my setup, but I can't find anything under Options to alter it. I noticed a few messages ago, by V-Man339, that he speaks of a similar problem if not the same one. Was that resolved ?
  21. Unfrobbable Loot There is a purse on a bedside table that I cannot highlight, no matter what position or angle I approach it from. It was surrounded by other coins and assorted frobbable items, including sliding drawers, but i just cannot pick the purse up. There are 2 video walkthroughs that I checked and both had no problem in acquiring the purse. I actually came across switches that were very difficult to highlight, but eventually I succeeded. Is this a general problem with DarkMod ? I've attached a picture of the loot. It's in a room accessed via balcony and is the room where you can frob a picture on the wall to fetch a necklace on a bust.
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