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STRUNK

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Everything posted by STRUNK

  1. In the console you cab enter "com_showfps 1" to see the fps ... but how to not see the fps anymore?
  2. Baking some sausages in hot oil: https://streamable.com/g2hpf Changed the .mtr file for cave_water_muddy to have it look like hot oily baking stuff : )
  3. These look so good!! Thanx.
  4. @Geep Wow, that'a lot of work you did there Geep. Thanks for that! I'm gonna check it out later. Can this be used to have non fullscreen video's also?
  5. @VanishedOne I optimised the file to about half the file size, packed it to an .pk4 and now attatched the file to the post, as it was small enough now. Thanks for pointing it out.
  6. Dutch goverment put a huge archive online with a lot of interesting pictures,maps and drawings of buildings and their in- exterior: https://beeldbank.cultureelerfgoed.nl/alle-afbeeldingen/?mode=gallery&view=horizontal&sort=random%7B1584794652242%7D%20asc&page=1 I found pictures of the building I sort of copied, but with much more info then I had from the estate agents folder I had: Walenberg
  7. @Dragofer It's the big sphere, but I put them in a different layer, so it's kinda solved already : ) Never noticed that show/hide speaker volume button btw.
  8. @Springheel Ok, never worked with layers in DR, but that sounds like an obvious way tackle this : ) Thanx.
  9. @Jedi_Wannabe I tried to make a custom filter for that one day, but after half an hour and no result I stopped trying : )
  10. Is there a way to filter the green "blobs" in DR, that come with using speakers?
  11. @Amadeus I'm in for a colab by the way and have "half" a build ready to be finished .. and I think you will like the looks of it a lot ^^
  12. Maybe distil the theme to "Outbrake"? I can think of a mission where you have to unveil the conspiracy, by dark forces (the elite and the holy), and steal their antidote/cure. ^^ But I don't know if that would violate the "fake news" laws these days
  13. I got a 3 week "vacation" form today due to this situation ... : s (Will get fully payed and so on luckely)
  14. @Amadeus I have made a Giant and a Ghost ... you can walk through them, so you could make a portal out of it with the same technique ... or with a video a source, if Geep get's it all figured out. Link
  15. @Springheel You could even add a depth/3d effect with one transparent screen/window and a non transparent screen behind it .. like in the diorama I made, I guess. Diorama video
  16. @Geep Nice : ) I have made transparent screens that could work as portals and such where the image comes from a camera, but it could be usefull maybe? camerascreentransparent1 { qer_editorimage textures/editor/cameragui.tga nonsolid translucent noshadows { remoteRenderMap 232 232 // width / height of render image, ie resolution of screen red Parm0 green Parm1 blue Parm2 scale -1, -1 translate -1, -1 map "camerascreentransparent1" blend gl_dst_alpha, gl_one } }
  17. @Geep Although I think actual laptops don't belong in the Thief series, the concept of having some sort of inventors guild or magic screens appeals to me. Thanks for working this out!
  18. Hey, I saw discussion about the magic dude and how you had to take his magic bracelet before you can hurt him. Well, he was sitting on a chair in the kitchen and I sneaked up to him and knoked him out .. then I took his magic bracelet. I had to hit him twice because first hit he stood up, but the second hit, imedeatly after that, just knockt him out ...

    Also I saw that at some areas in the water works the water reflects the skybox: screenshot

    1. Show previous comments  2 more
    2. Amadeus

      Amadeus

      ohhh, I believe there is a visportal right there if I remember correctly. I wonder if that has anything to do with it.... hmmm. Well, I never expected this mission to be bug free, haha. I'll look into it as well as a few other issues and release an updated version soon(ish)

    3. STRUNK

      STRUNK

      Indeed, for a future update maybe. It doesn't affect the gameplay really : )

    4. Amadeus

      Amadeus

      Thanks for pointing it out though, I'll take a look at it soon. hopefully it'll be a simple fix

  19. @Amadeus Ok then! : D *dusts off spyglass
  20. Very nice mission .. evereything looks just right and has it's own unique "atmosphere", I really like that the most, and the gamplay also very good and adds to that atmosphere and vica versa ofcourse. I have to go back to find 3 more secrets now : )
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