OK maybe this just comes down to a matter of perspective. I actually think Sotha raised some very good points although they were delivered a bit too harsh. As for voting 2 for aesthetics, well your definitely wrong there Sotha. But they seem to be from the perspective that this mission had the luxery of time. I judge this on the small amount of time it was created in. Being a beta tester I'm probably more aware of the work Biker put in, in such a small time frame. I think it's a pity yet somewhat inevitable that a mission of this size was obviously going to lack in certain areas given the short amount of time to work in. Gameplay just happened to be that area. It is too easy. That a map of this size was completed in such a small amount of time (oh and not forgetting that at the start of this contest Biker was very kindly helping me finish my first FM) is quite a remarkble acievement. I get the feeling that Sotha is not judging this from a speedbuilding perspective and that Biker obviously is. Persoanlly I think aesthetics and story is spot on. I voted 5 for aesthetics and 4 for story. I'm very proud of my readables but I think there should have been a few more for a map of this size. 3 for game play. If ever there's a map that could really benefit from an updated version it's this one. More AI's and more buildings to enter. Especially in the starting area. This has potential to be fantastic imo.