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Taffingtaffer

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Everything posted by Taffingtaffer

  1. Both points were latent Thief problems waiting to raise up, the first being real a pain in the ass. Unless the frob area around NPCs belts can be improved it'll always kind of suck, no matter which is the primary action. Previously, a missed belt frob would grab the torso and lock your frobbing until you released it.
  2. Someone referred me to this: https://wiki.winehq.org/FAQ#How_do_I_launch_native_applications_from_a_Windows_application.3F Dunno how that would help on a Windows app, but just so you know.
  3. If we take that route I fantasize about an actual manual in PDF. Arcane art, I know, but that's how we got our answers a couple of decades back, didn't we? Seriously, though, I don't think an in-game manual in the form of Readable item would feel very good. You can't jump back and forth between sections from an index, and some of the books in Training Mission already span several pages for rather simple things (ie. gamma and contrast values); they kind of suck, frankly. Maybe we can meet halfway by making it an in-game manual accessible from the main menu. I fear that would require touching its UI though, and I get the feeling there isn't much enthusiasm to mess with it at this point.
  4. For the menu setting, maybe we could re-purpose the "Show Menu Tooltips" setting. Who would want to not see the tooltips? They aren't intrusive! As for examples, two come to mind. Player frobs some junk item: Don't let everyone think an elephant entered the room. Hold down the 'Creep' key while you move objects to avoid making a ruckus. A guard starts searching the player: A guard is searching for you. If you dare blackjack them, get the drop on them from behind. Forget about bashing from a side or upfront, you'll only make things worse. First one has been a thing for a while if I'm not mistaken and should be communicated; thought we had to rely on the TDM Modpack... The blackjack effectiviness is known to cause confusion, especially on Thief players, since Garrett seemingly knows just the right spot to bash no matter the alert level of a guard. And I don't believe adding the Deadly Shadows-like animation to TDM was a proper solution; players should be able to read the situation instead of focusing on the blackjack, which sometimes you can't even see because everything is pitch dark. Of course, the second example should take in mind a previous standard explanation on blackjacking under normal circumstances when you equip the blackjack, for example.
  5. Yeah, I already do that. It isn't clear if some series actually released out of order plot-wise or the re-releases pushed the dates forward, though. ie. Thief's Den 1 especifically states that it was re-released, but the oldest Thomas Porter is TP 2.
  6. It always baffled me why the current sorting seemed like a good idea and has remained like this for so long. I agree on putting "The" and "A" to the end of the names, that's how Angel Loader does it. If I could only ask for something it would be an option to sort by Newest/Oldest missions. I prefer to start from the oldies.
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