All my words are gone..amazing.. i can imagine you cant wait to start making these lowpoly:) it will be damn hard i guess... oh and some constuctive critism:) i wouldnt sit on some of those..some look really fragile..
whoa..looks good.. but since its look changed from the original i will need to create a new high poly in order to create that normal map,or will you generate it from that with ps?
i've uploaded the .obj fo you onto Fps models/lights folder.. i tried mapping it but that class part and the alpha's confused me totally about how should i have done it...
thanks Deepomega: how can i get that into the game....i know how to use the editor,i just want to ask what kinda expoter do i need? and thanks again for the lot of help
veynice... how do you do normalmaps? (that video tutorial linked by Oddity wasnt really clear for me and was absolutely unserious..) do you create uwv map for only the low poly one or both? and if both do those require something special? i cant really do uwv maps, do you know any easy/fast method?
the teaser doesnt fully represent the completion of the mod..did you beleive all we have is in that teaser? you cant even see any of my works in it while in fact i have made dozens of models since my join.. soo as we allways told the public back at MEMod... Wait and see...