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datiswous

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Posts posted by datiswous

  1. Sorry for necroposting. And also sorry if this is total nonsense..

     

    On 10/22/2018 at 3:30 PM, stgatilov said:
    setviewpos {saved coords}  // teleport to the same exact location

    The envshot command is still used for creating ambientCubicLights?

    I wondered If it's possible, via automation, to load a map, jump to the center of every room in the map and do the envshot command there and then exit. (then automatically create some mtr files..)

  2. I can reproduce this on DR 3.7 (non-dev) portable on a Windows 10 system, using the testfiles suplied by @MirceaKitsune. I previously tested this under 3.6 Linux, but couldn't reproduce (might have to retest).

    Edit:

    You get even more bizar results if you choose to enable and disable all filters..

    Edit2: If you do any kind of reloading inside the create entity/model/particle , it is normal again. It also doesn't get saved, so saving and reloading fixes it as well.

    Edit3: If I deactivate and activate the layer, it goes back to normal as well.

    Edit4: Disabling the func_static filter also affects the other entities. Enabling any other filter fixes the view.

    Edit5: Only the entities that are in the 3D view when triggering the filters are affected.

    I couldn't reproduce this in other maps though.

    • Thanks 1
  3. 19 hours ago, snatcher said:

    Cons: Replaces the loot inventory item with the stats meaning players cannot know the loot they currently have.

    14 hours ago, datiswous said:

    campaign_2022-11-28_22_03_19.thumb.jpg.12d3bb70731c30ac23b8f241fc3d5b61.jpg

    If you open the inventory screen you can see the loot. So it just depends how you use inventory. I always use this inventory screen (+ specific keys, like K for keys, I for docs, p for lockpics, etc.) and never the cycle through inventory with keys method.

  4. On 7/30/2022 at 11:07 AM, snatcher said:

    ~ STATS INVENTORY MOD v1.0

    • Credits: kcghost, Dragofer, snatcher.
    • Description: Display some stats and the stealth score during a mission. Just bring up the "Loot" inventory icon and press "Use".

    I wonder why you use the inferior inventory based version, instead of the one from here:

     

    Edit: I added this modpack to the wiki in place of the Decrease volume of open/close door sounds triggered by player addon, like you suggested.

  5. https://www.artbreeder.com/

    terms.pdf website:

    Quote

     

    Image Ownership and Intellectual Property

    • Each Artbreeder image is owned by the user who created that image.
    • You agree to license any images you create on Artbreeder under the Creative Commons CC0 license. This effectively releases any image you create on Artbreeder into the public domain. Such images may be used by anyone for any purpose, with or without attribution. If you use another user’s image, please consider providing attribution in the form of a link to the image’s lineage page.

     

    You have to make an account for it though.

     

  6. I added template SEED to Category:Templates . I changed the SEED template into a categorizing template and then created category SEED (subcategory of Editing) and listed all SEED pages under that 😬. Hope that's ok..

    The previous version of the SEED template just listed a list of links to the other SEED pages, which now can be found listed clicking on the SEED category.

    I added template Template-help to Category:Templates . So now it's easier to see what it does and how to use it.

    Edit: I added templates TDM-FM (+ created description) and Infobox to Category:Templates

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