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  1. Did someone mention SFX? Well, you know you can count me in. In fact, why don't we (Fingernail, you know what I'm talking about) cross develop all our SFX for both The Dark Mod and Thief2D? Since I guess they're both going to need the same sounds.
  2. I am in agreement on the short sword issue. I think a big part of this project is not just making this a T3 clone, it is also to recapture the essence of the original games that was lost so willingly in T3. The dagger was not within the Thief continuity...regardless of the devs intentions. It may be best to include both options as I hear Garrett was to have gotten a dagger in Thief 2 Gold. Since Looking glass closed down before it could be made we never got to see it. So, yes....a dagger DOES have its place, but so must a sword! The Dark Mod can be what Thief 3 should have been.
  3. wow - the ceiling looks great now ! I think you should go ahead and post it on the Dark Mod thread...
  4. to be honest I don't like this proposal. It just doesn't look like a lightgem anymore. I thought, that we wanna give the taffers the real thief-feeling back, that they sometimes missed in thief 3. I added NewHorizon's lightgem into Renzatic's test-screen - I think THAT looks like Thief, doesn't it ? http://www.dark-project.com/BlackThief/light-gem-test.jpg
  5. If take a look at the 'about' section of the website, you'll find a link to a letter from Electronic Arts to the webmaster that says '...we do ask that you drop the name and any affiliation the mod has with System Shock or System Shock 2.' Therefore it is also likely that the Dark Mod will not be allowed to have any 'copies' of names or objects from Thief in order to avoid copyright infringement. The team has changed there mod from 'System Shock 2: Rebooted' to 'Sapphire Scar' and ceased any affiliation from System Shock 2, however, it is obvious that the mod is based on System Shock 2 only completely unaffiliated, which is perfectly legal.
  6. Updated the drawing with a noble and a balcony. All's left is to draw the thief in there somewhere. I am thinking, behind the noble with a raised dagger/sword glittering in the dark. Springheel, can ya give me a hand with a small thief sketch for this?
  7. The first ever completely custom (well almost, the tiny bit of brick is D3) Dark Mod Thief-style room!
  8. I consider this a small occasion since his woodpanel texture is the first normalmap I've done by hand. It's a great texture overall, but I had to do a few tweaks here and there to get it to work properly ingame...like change the paneling a bit towards the bottom cuz they bent a little towards the right and whatnot. Finishing it up helped me learn alot about Photoshop and MS Paint in the process, so it's all good. I still have a bit to go before it's completed, but this is the 80% complete texture, and the first one of Blackthief's textures I've done properly. Check it out HERE, mangs! P.S: It's dark in the renderer cuz I wanted to show how the light would catch it. I'm particularly proud of this one.
  9. Indeed. If someone know about a nice-looking, dark and free ipb skin, speak up!
  10. Looking good! Now we just need some dark Thiefness.
  11. I've registered. Give forth to me administrative status, so I can hack at this forum to give it a nice dark theme and create some art for it. Ahh. Why does my avatar keep shrinking to 64. What be the limit? I suggest we have forum separate main threads for: Announcements and News Object making ART: Concept art Texture creation Storyline Voice acting
  12. Guest

    Welcome...

    Almost registered...we now appear to be called the Dark Mod. But you shouldn't bother about changing the URL unless it's a piece of cake.
  13. I haven't found a nice, dark (and free) skin to IPB yet, tell me if you see one. Register, and I'll make you admin.
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