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Door Sounds


grayman

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I'm placing an iron gate in my map.

 

I can give it a creaking gate sound when I open it (snd_open).

 

I can give it a clanging sound at the moment it closes (snd_close).

 

However, I can't give it a creaking gate sound while it's closing. This is unnatural, since the gate ought to creak whenever it's moving.

 

So I looked at the triggers.

 

There's a trigger for the moment the door starts to open (trigger_on_open).

 

There's a trigger for the moment the door finishes opening (trigger_when_opened).

 

There's a trigger for the moment the door closes (trigger_on_close).

 

But there's no trigger for when the door begins to close. I would use this to trigger the creaking sound.

 

Can this be added in a future release? Then the trigger events for a door would cover open, opened, close, and closed.

 

Thanks.

 

(Unless someone knows an existing way to add the missing sound. I couldn't find one.)

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