Jump to content
The Dark Mod Forums

Questions to the TDM developers


HMart

Recommended Posts

Guys another community that i also go to, is trying to revive the multiplayer part of the old Severance The Blade of Darkness game on the idtech 4 engine, but we have no experienced coders so we have some problems, first is how to make so If a monster gets within a certain distance of the player we check if contact is made with a sword between monster and player (how do you guys detect your sword is taking health from the guards? Is it using physics?). Second can you guys give us a rundown on how to import riggs to idtech 4 because our riggs are coming 90 degrees off. All help will be appreciated because we are really stuck on this.

 

Lastly if exists in here some thief fan that also loved BOD we would love to ear from you.

 

Most popular English BOD modding forum:

 

http://www.arokhslai...asp?FORUM_ID=11

Edited by HMart
Link to comment
Share on other sites

Ha!

 

Argoon, the loyal Doom 3 mod booster is working on this. ^_^

 

(He's always sticking up for TDM over at Moddb. Argoon, Ianna_Keeper, and Swordbreaker are the most loyal long-term fans outside these forums. :wub: )

 

Good luck to those BOD modding fellows. B)

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

Link to comment
Share on other sites

Argoon is not working per se on the mod he is giving moral support and ideas :D , the ones that are more involved in the making of this mod is a Russian modder (hero) called Harrison and Sir Random for the moment, we sure need more people on this especially doom3 coders.

Link to comment
Share on other sites

Severance is a fantastic game, and it's pretty nice to see people still interested and working on this. Wish you guys all the luck. There are a bunch of Doom3 fantasy mods around (specially the Hexen one), dont forget to look for possible contributors over there, it would be really awesome seeing BoD ported to Idtech4...

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • datiswous

      I tried to upscale the TDM logo video. First try:

      briefing_video.mp4 You can test it ingame by making a copy of the core tdm_gui.mtr and place it in your-tdm-root/materials/ , then edit line 249 of that file into the location where you placed the new briefing.mp4 file.
      What I did was I extracted all the image files, then used Upscayl to upscale the images using General photo (Real-Esrgan) upscale setting and then turn it back into a video.
      I might have to crop it a bit, the logo looks smaller on screen (or maybe it's actually better this way?). My video editor turned it into a 16:9 video, which I think overal looks better than 1:1 video of original.
      · 1 reply
    • nbohr1more

      Trying to be productive on my down-time before Capcom releases Akuma and my son is constantly on my PC playing Street Fighter...
      · 1 reply
    • OrbWeaver

      Finally got round to publishing a tutorial on baking normal maps in Blender, since most of the ones we have are inaccessible or years out of date.
      · 2 replies
    • nbohr1more

      The FAQ wiki is almost a proper FAQ now. Probably need to spin-off a bunch of the "remedies" for playing older TDM versions into their own article.
      · 1 reply
    • nbohr1more

      Was checking out old translation packs and decided to fire up TDM 1.07. Rightful Property with sub-20 FPS areas yay! ( same areas run at 180FPS with cranked eye candy on 2.12 )
      · 4 replies
×
×
  • Create New...