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Needed for Standalone: Chalice of Kings


Springheel
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I've gotten Chalice of Kings down to the following warnings (some of which I suspect aren't important, like the guis and player_sounds).

 

WARNING:Couldn't load cube image: env/gen2

WARNING:Couldn't load gui: 'guis/chat.gui'

WARNING:Couldn't load gui: 'guis/mpmsgmode.gui'

WARNING:Couldn't load gui: 'guis/scoreboard.gui'

WARNING:Couldn't load gui: 'guis/spectate.gui'

WARNING:Couldn't load image: -

WARNING:Couldn't load image: _bloomimage

WARNING:Couldn't load image: _cookedmath

WARNING:Couldn't load image: addnormals( models/mapobjects/tables/bunkbed/mattr

ess_local, heightmap( models/darkmod/props/textures/mattress_bmp, 3))

WARNING:Couldn't load image: addnormals( textures/hell/dirt02_local, heightmap(

textures/hell/dirt02_h, 8))

WARNING:Couldn't load image: arms_legs

WARNING:Couldn't load image: belt

WARNING:Couldn't load image: makealpha( textures/decals/ballburn01)

WARNING:Couldn't load image: makealpha( textures/glass/glass1)

WARNING:Couldn't load image: models/mapobjects/tables/bunkbed/mattress_d

WARNING:Couldn't load image: models/mapobjects/tables/bunkbed/mattress_s

WARNING:Couldn't load image: rope_belt

WARNING:Couldn't load image: textures/glass/outdoor_glass1fx

WARNING:Couldn't load image: textures/hell/dirt02

WARNING:Couldn't load image: textures/hell/dirt02_s

WARNING:Couldn't load image: textures/particles/boomboom

WARNING:Couldn't load image: textures/particles/pfirebig

WARNING:Couldn't load image: textures/particles/plasma

WARNING:Couldn't load image: tonguemeshs

WARNING:Couldn't load sound '_default.wav' using default

WARNING:Couldn't load sound 'fist_impact.wav' using default

WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default

WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default

WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default

WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default

WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default

WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default

WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default

WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default

WARNING:Couldn't load sound 'player_sounds_thud.wav' using default

WARNING:Couldn't load sound 'sound/movers/_general_movement/m3_end.wav' using d

efault

WARNING:Couldn't load sound 'sound/weapons/explosions/impexp_04.wav' using defa

ult

WARNING:Couldn't load sound 'tincan.wav' using default

WARNING:file <implicit file>, line 2: unknown token '-'

 

However, the warnings don't show everything that is missing. When I kill someone, the blood decals do this (see image below):

 

Something is obviously missing/incorrect but I'm not sure what. Particle file? Material shader? The blood is there so it isn't the image itself.

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