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Difficulty level labels? Disable shop?


RJFerret

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How does one change the level labels?

 

I tried diff0default, 1 and 2 on a worldspawn patch per http://wiki.thedarkmod.com/index.php?title=Difficulty_Levels#Changing_the_Difficulty_Level_Names but nothing resulted.

 

Secondly, is it possible to eliminate the shop and it's extra screen (IE, my map currently has one select the difficulty, then click "Buy Equipment" to reveal an empty shop with no equipment in order to click "Start Mission". Is there a way to just have Start Mission available on the same screen as the player chooses their level?

"The measure of a man's character is what he would do if he knew he never would be found out."

- Baron Thomas Babington Macauley

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Search for "shop" on the wiki, and the "Shop" page will tell you how not to have a shop.

 

Thanks, that didn't come up via search for me previously, worked great, however...

 

Search for "difficulty levels" on the wiki, and the "Difficulty Levels" page will tell you how to use custom difficulty names.

 

*points to my initial post, been there, done that, even copied the spawnarg directly from that page and posted the link to that, no effect.

 

I'm even more baffled now, since the shop disable is applied in the exact same method, and worked fine.

Edited by RJFerret

"The measure of a man's character is what he would do if he knew he never would be found out."

- Baron Thomas Babington Macauley

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Nevermind, I figured it out, the wiki was wrong. The correct spawnarg is "difficulty0Name" not "diff0default" like it said on the wiki page.

 

PS: And for future searchers of how to disable the shop, since this will come up in a search but not the wiki page since it's listed as how not to do something, the spawnarg to apply to a worldspawn brush or patch: shop_skip 1

"The measure of a man's character is what he would do if he knew he never would be found out."

- Baron Thomas Babington Macauley

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