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Posted

So I finally did it :)

 

Started learning C++ / Qt5 and made my first app - Doom 3 BFG mod launcher. It lets you prep Doom 3 BFG to be mod friendly with a click of a button. No more messing with scripts and console!

 

I also authored a few mods for Doom 3 and now you can run them with Doom 3 BFG (these mods don't have SDK code, scripts/assets mods). Some run well, some not so much.

 

Either way, feel free to give it a spin: http://www.kot-in-action.com/forum/viewforum.php?f=28

Posted

There were some dependencies issues in the launcher, which I resolved and re-uploaded last night. So, if you downloaded it before midnight CST, might want to re-download it (download link was edited).

  • 2 weeks later...
Posted

Updated launcher to v1.2, and finally finished repacking my MEGA MOD.

 

Doom 3 BFG 2.0 MEGA MOD includes the following:

 

+ Wulfen 2.0 pack, Wulfen HQ pipes, Monoxead pack

+ Phrozo 1.3 mod

+ Trent Reznor's sound pack for Doom 3

 

Re-experience Doom 3 BFG in a new way ;)

  • Like 1

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