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Compiling DR in Visual Studio 2017


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Hello.

 

I've decided to have a look at the DR code, which starts with trying to compile it. I found this page and began going through the instructions.

 

I used TortoiseGit to clone DR. Is this any different to going to GitHub and downloading the project as a zip file, or is a Git client just for keeping things synchronized?

 

The link to TortoiseGit takes us to a different program:

post-2153-0-20195300-1538079348_thumb.jpg

 

Only a Google search takes us to the correct program.

 

I extracted the w32deps/ and w64deps/ folders into DarkRadiant so my folder structure matched the screenshot.

 

When I tried to compile (Debug/Release or Win32/64 makes no difference) I got well over 100 errors about missing files:

post-2153-0-65860900-1538080916_thumb.gif

 

I did some searching and found a solution to the above:

https://stackoverflow.com/questions/38290169/cannot-find-corecrt-h-universalcrt-includepath-is-wrong

(reinstall VS (it may do an update) then you'll see the modify button mentioned by parsely72)

 

I then got it to compile, albeit with many warnings:

post-2153-0-11954800-1538084057_thumb.gif

 

Those warnings disappeared after the first compilation, so I guess all relevant files were created.

 

Hopefully my story will help someone else. Does the wiki page need updating?

Edited by R Soul
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