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Spooky action at a distance

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I think I've found a bug, albeit an amusing one:


1. Throw body into water
2. Go underwater and frob body
3. Swim a far away as you'd like, but stay in the water
4. Continue to manipulate the ragdoll because your frob never disengaged 😄
5. Get back onto dry land to stop the madness

It doesn't seem to happen all the time, but probably more like 90% of the time for me.  I can file a bug report if this isn't already a known issue.


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Nice, this definitely seems like the same thing.  In the case of ladders and swimming you're outside of normal movement logic so I imagine some check is not getting run in those modes.

I added a note to the bug report in case the water version is easier to reproduce in an existing map.

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