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Over? Was this your "final" GtkRadiant release?

Yes. It doesn't make any sense to continue development as a "one man army"

fighting against a chaotic codebase.

I think helping you guys and working on my project would be a far better use of

my sparetime then reimplementing "select tall" in 1.5 because some zealots can't live without it.

 

Edit:

Have a look at qeradiant.com.

You'll notice, apart from the release message, that their isn't any other content on this page and I guess there will never be. TTimo can't find his backup and of course he didn't check for it before he deleted the old page.

In case of the backup beeing found some day then it would have been my job to port

the data into the new wiki system. At least thats the way TTimo planned it... without asking me. I don't want to sound bitchy but this guy was more of a constant annoyance

then a help during development.

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Oh, I see. That's of course nice to hear - your support is gonna be appreciated and needed.

 

So there is no one else going to pick up GtkRadiant, I assume? SPoG has left completely?

 

The part with the GtkRadiant website sucks a bit - it sounds a bit ungrateful and unsupportive - definitely not very motivating. TTimo is also a former Radiant developer? I think I found a few comments from him in the old GtkRadiant codebase.

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So there is no one else going to pick up GtkRadiant, I assume?

Yes. Concerning the other people who were involved in 1.5:

Spog: Haven't seen him for half a year in the channel, I guess he does different things now.

Shaderman: I chat with him everyday, atm he extends my brushplug to support materials. In general he as no intentions to continue development, he just does it for fun.

LordHavoc: He helped alot GPLing 1.4 but he hates the 1.5 code so I don't think that he would pick it up.

 

AFAIK TTimo is a current iD employee -- his name is also on the Doom 3 SDK Scons script (Timothee Besset).

Yes, he does most of the linux ports for id games, gamepatches and other stuff.

He worked on GtkR 1.4 as open source coder and got hired by ID. (at least thats what

I could figure out, can be wrong)

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