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Crash with LightWave


Springheel

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Posting this here for posterity, mainly.

 

I've been running into problems with LW occasionally, where character models stop loading for some reason. They would start to load and then LW would crash. There was no indication of why or which models this would start happening to (though it was always AI models).

 

I was working on the builder guard this morning--or more correctly, trying to, because the same thing started happening--I couldn't load the mesh without LW crashing.

 

Did some research and found that LW sometimes does not play nice with ATI cards.

 

I noticed that the crash seemed to happen after the the mesh was displayed in both the top two windows, but before it was rendered in the perspective window, which was set to display the texture wire (the other two were set to wireframe).

 

I changed the perspective window to wireframe, and the model loaded without problem. Changed it back to texture wire after it was done loading, and there were no problems.

 

So for some reason, loading the textures caused the crash (it seems).

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