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DigitalNapalm

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Is that a joke? There is actually a game which implements this "feature"?

 

No Joke. They actually thought that this feature would somehow be relevant to the game. Admitedly it was different to what i was thinking in an earlier post; you manually pressed a button to make the character blink when looking in first person mode in order to clear his vision which would become blurred all the time. So I gues it wasnt automatic. It was still a dumb feature though, your vision would blur so often i started to think the walls and floor were made of peeled onions or something; and when you went back into 3rd person mode you could see perfectly fine.

 

Still, just wait for the day when they make it automatic and your screen randomly goes dark :ph34r:

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But apparently it all went horribly wrong in the actual game, I haven't had time yet to read the reviews and find out why.

 

Yeah, the story and acting were horrible, and it wasn't scary or anything. Gameplay suffered quite alot too. Its the sort of game that could be really, really good; like the fire effects were great and there were some cinematic moments and all; but in the end it fails due to numerous gameplay stuff-ups and the like. I think even the developers knew it was going to be bad because they implemnted a chapters feature, like a DVD, where you could just skip everything and move to different parts of the game; you didn't even have to play through it you could just skip right to the end :laugh:

 

Even IGN rated it poorly, and considering that they gave Metal Gear Solid 4 a 10/10 review (which IMO it didn't deserve in any way) that's saying something.

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why would it be in anyone's interest to implement blinking? doesn't the player blink anyway?

Milestones approaching:

Recital: 3-24-12

ToughMudder: 4-15-12

Release first FM: ?-?-20??

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