Jump to content
The Dark Mod Forums

Mapping, Programming, Texturing. You name it, I do it.

Recommended Posts

The map is http://www.fidcal.com/DarkMod/downloads/ocean_test.zip


The water surface is textures/water_source/water_colored (a colour can be passed to this but here it is clear.) You might experiment with different texture scales to change the wave frequency.

Just below the surface is a patch with textures/water_source/grey_opaque.


Probably the above could be combined in one surface texture.

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...