Jump to content
The Dark Mod Forums

Subjective Effect

Development Role
  • Content Count

    1040
  • Joined

  • Last visited

  • Days Won

    2

Subjective Effect last won the day on February 10 2014

Subjective Effect had the most liked content!

Community Reputation

22 Good

About Subjective Effect

  • Rank
    Advanced Member

Profile Information

  • Gender
    Male
  1. Do you mean in the forum? Where else does this occur. No, btw, I have no trouble.
  2. No dema, he's right. This is Europes fault so Ukraine should go back to Russia where all electronics are the best. Great.
  3. One of the nice features of this forum software is the ability to permanently ignore another member's signature if you find it too large, intrusive, garish or otherwise in poor taste.
  4. I had a similar idea, in terms of the living economy, but where you can get intel about a place by visiting it (during the day or night) in another role. You'd have a "front" as a shopkeeper or artisan or something and then maybe visit a mansion to deliver something. Whilst you're there you get chance to scout things out and store the info for later. Your job would give you different skills (a blacksmith would be a better lockpick, a painter would spot more valuable art) and you'd have to both manage your job and be careful what you robbed because people would get suspicious if every time a new sculpture was delivered a burglar broke in later that night.
  5. No one is over-compensating and no questions cannot be answered outside of PMs. How has it changed? The contextual movement is the worst thing about the game. It's almost unreal for Dishonored to have more Thief-like movement than Thief. That doesn't mean you can't enjoy the stealth in the game. It's not what it could be but meh, I can't get too worked up about it. It stops you exploring like you should, but it largely doesn't stop you from sneaking about.
  6. Yeah, everyone knows it's not a glitch. Do you really want people quoting everything they reply to? Even when they are replying to the post directly above them?
  7. Well it messes the flow of a thread up. Someone responds and you delete what they responded to. Bad form, makes conversations impossible to follow.
  8. That's exactly what I'm doing. Yeah we know you can't play it. You can't really know what it's like because of that though, can you? It's so different (inferior) to Thief 1 and 2 that you probably wouldn't want to anyway. That's why I disabled them. I don't mind them being there if it gets more people into Thief though, no matter what their route in. If people like this and start playing Thief 1 or 2 or TDM FMs because of it that's a good thing, no? It's how I like to play it. So what? The contextual movement has completely changed the way you play. This is mechanically far, far inferior to Thief 1 and 2. No one is denying that. Doesn't mean you can't enjoy it for what it is. I don't expect my bacon sandwiches to taste like a jamon bocadillo.
  9. You can moan all you want (about a gave you've never played) but the fact is - new Thief is the most customisable game, in terms of difficulty settings/rules and interface/hud elements, ever. Ever. The most customisable. It's flawed in many ways but the customisation is second to none (from the menu, without having to play with files) and that is pretty damn awesome. I'm playing on Master difficulty, no reticule, no mini-map, no Focus, no combat takedowns/aerial takedowns, no alert markers on AI, no waypoints, no loot glint, no interaction prompts and with difficult economy. My rope arrows cost 600g (450g now since I got an upgrade) instead of 75g. That's pretty damn amazing. The only things I have on are the light gem and object highlighting. I've set it to as close to classic Thief as possible. On my settings I can't even knock out civilians so cooks and servants have to be ghosted. A compass would be nice. This level of customisation is infinitely nicer.
  10. If you saw any of the preview screens you'd probably already know. But yeah, it is a spoiler of sorts.
  11. Yeah, I avoided a lot too. No biggie. Nice surprise for you actually! It's weird though - it's the Library, he's been there, they were his genesis but in the new game it's like he doesn't even know. So odd and slightly sad.
  12. Here it is: http://community.eid...A-2?theme=thief And I quote: In other news - you suck at googling.
×
×
  • Create New...