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Jedi_Wannabe last won the day on March 28 2022

Jedi_Wannabe had the most liked content!


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About Jedi_Wannabe

  • Birthday 01/13/1988

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    Apex, NC
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    Taffin' around

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  1. Omg, this thread is great. I hope to play the FM this weekend. Might even try it in VR. Edit to say: Congrats on another release!
  2. Congrats on releasing your first FM!
  3. Oh man I don’t know how I missed this, but that was a fun read on Reddit. Thanks for doing this!
  4. I got an HP Reverb G2, from HP’s site, they seem to run sales every couple of months for almost every holiday. Not wireless, plugs into my GPU and mobo so it’s processing power relies on my PCs hardware. Downside is it’s not portable and I can’t take it on vacation. The upside is better graphics than a Meta Quest 2 (which seems to be most users baseline for comparison, but then again I don’t understand AirLink since I don’t have to worry about that so perhaps that bypasses the onboard processor for graphics, idk) I’m running it with a Ryzen 7 3700X, GTX 1660Super (not great, but it gets the job done since the only other game I play in VR is Blade & Sorcery which is physics heavy and thankfully relies more on CPU) with 32gb RAM. So far it’s all worked beautifully for me and I couldn’t be happier, I just need more time to enjoy it. As far as suggestions on what to get: find a balance between resolution and refresh rate that works for you and your budget. I found IGN’s guide helpful for comparing tech specs.
  5. Forgot to post after I finished this last week! Got distracted with VR stuff and forgot. Anyway, this was FUN. My ideal perfect map size. Not so big you get lost as hell but compact and dense enough that it feels big and full of life. Right amount of challenge, the patrols were perfect. You gotta be patient to find the windows but they are there. I definitely didn't find everything on my 3 hr playthrough; Can't wait to get it all on my second run with VR next time. Thank you for this mission, I really liked it. Key hunt in the Builder compound was just right, made exploring all the floors meaningful, like not a chore. The story was great. Thank you.
  6. @grodenglaive Hope you enjoyed it, thanks for the kind words! For anybody else interested, I've played and beat it using cabalistic's VR port, and it was awesome. No real problems other than peeking through keyholes with func_peek being borked in VR.
  7. Ooh sorry for the double post. Entity func_peek appears be broken in VR. A screen shot won’t do it justice. At first when I crouched by a door handle and leaned forward to enable func_peek, it produced a floating 2D keyhole texture that didn’t wrap to the edges of the screen, and looking around through it was wonky and weird, to put it bluntly. Letting go of lean forward disabled it and everything was back to normal. Now, tonight when I try it, it’s a bit different. Enabling the func_peek entity causes the HUD and first person view from the headset to be offset from the player body by 10+ft at varying angles, even after letting go of lean forward. Gets stuck like that. Restarting TDM from a save before the glitch spawns me outside the map with the wonky offset view. Shutting down TDM and VR then relaunching resets things and back to business as usual while refraining from func_peeking. NOT a gripe! Everything else has been golden so far and I’m having the time of my freaking life right now! Haven’t figured out how to record video in VR yet and a screenshots wouldn’t help, so please just test it for yourself to see what I mean. Moving Day has func_peek placed on just about every door in the map, so I hope this helps you investigate. Again, thanks so much for this mod! Just when I thought I couldn’t love TDM enough, playing in VR has me giddy like a ten year old playing Bafford’s Manor for the first time on an EIDOS demo disc all over again. Also, I’d like to say, I’ve seen some folks on Reddit praising you for your HL2:VR mod! Wicked awesome, keep at it.
  8. Thanks for the quick reply on Discord @cabalisticI got it working and the first mission I decided to try is Paying the Bills 0: Moving Day by myself and I’m happy to report it all works beautifully and I dare say, this is now the definitive way to play for me! I’ve barely begun and I’m still messing around and tweaking stuff but it’s super fun. Many, many thanks. You are doing The Builder’s work! edit to say: The joy of playing one of my favorite games ever in VR combined with with the fact I’m doing it for the first time in a mission that I created, has me bouncing off the freaking walls. Thanks again, so much for this!
  9. Finally ordered a VR headset thanks to a Labor Day sale, should be here this week. CAN’T WAIT to try this!
  10. I finally finished it (BIG break from gaming this year) and wow that was fun. Huge classic Theif vibes. A nice departure away from The City and had me flashing back to the Bonehoard (not sure if it was nostalgia or PTSD) but hot damn, I can't wait to replay it. Thanks for making this.
  11. Congratulations on the release! It's on my list.
  12. Thank you so much for playing! The blunt direction of “get in, grab stuff, and get out” was half my direct approach to objectives and half learning the ropes of DR. I’m glad your playstyle benefited from my mapping style. The sword in the display case in the lounge is definitely lootable, as well as that servant with the coin purse that wanders into the dining room. Play around with windows of opportunity in the patrols, and maybe a gas arrow or two might help. Few have found the loot in the foyer contained in the painting(s) and chandelier; good eye! Again, thanks for playing, it really means a lot! While I’ve begun work on the next chapter, progress is admittedly slow; my dang S.T.A.L.K.E.R. Anomaly addiction is getting out of hand.
  13. Ha I figured you hit the first tag that pops up after typing J I should be thanking YOU. It wasn’t a chore to stick with it; it only took so long because my free time’s been so limited I had literal weeks between plays. I forgot where I was going and where I had been so I restarted a few times and that ate up time. It was the most fun I had actually PLAYING the mod in years. I’ve tested a handful of missions and been preoccupied getting my map out for the past four years, I haven’t really played a mission just for funsies in a while. I had a blast every second so thank you. And, ooh, the title of “fellow mapper” gives me warm and fuzzies haha. Really tho, my input as a mapper means little since I’m so inexperienced in that realm. But as a player of Thief since demo disc days, I hope my opinion that Iris is an instant classic that raises the bar, reminds you to keep mapping. This is what TDM is all about.
  14. Took way too many breaks in between play sessions, but I finally finished it and it was soo freaking fun. I could go on and on all day about how perfect literally everything was but I’ll just say the writing was my favorite. Sucked me right in and didn’t let go til I got back ‘home’. I went nice and slow and only found about 5k after 5.5hrs, gonna hafta play it again in a couple months and do better. Well deserved win, I can’t wait to see what you roll out next. You give the best of the best a run for their money!
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