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A couple of strange small bugs i've noticed with DR 2.02


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I recently upgraded from my longtime use of 1.8 to 2.02 and i've noticed a couple of strange things that could be seen as bugs but if they're not too much trouble I would appreciate them being fixed

 

  1. If I save the map in DR and then alt-tab to TDM to do my dmap before the save in DR is finished I get pulled back into dark radiant as soon as the save finishes it can be a bit jarring and in 1.8 that never happened
  2. If I select a entity and then left click in the box where you enter the spawnarg it doesn't highlight the whole box. In 1.8 it used to highlight all of the text which is great if you want to quickly click on an entity and change a spawn arg rather than having to highlight everything yourself. So for example I could click on a door click on the spawnarg part under the name where it would highlight all of the text and then just type whatever I want in there, makes things a little bit faster
  3. Each time I boot up dark radiant it never remembers my window size and I have to resize each time, for example in the entity tab I have to grab the bottom bar (next to the tick box) and drag it down so I can see the property/value lists better and I have to do that each time I load it up
  4. Contuing from point 3 other windows in the editor have a broken size and need to be resized each time such as the patch inspector (shift-S while highlighting a patch), it's completely cut off at the bottom where the information for the patch tesselation is
  5. In the light properties window (highlight a light entity and press L) the icons are outside of the box, like the sun in the omni box is too high for examble

I hope this is the correct way of posting this, if you need any help recreating the problems i've had then just let me know.

 

And if it helps i'm using Windows 7 64 bit (using DR 64 bit) with 1920x1080 resolution on a 24 inch monitor

Edited by Goldwell
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