That's not what I said. Not what I meant anyway. Maybe I didn't express myself properly (I do that often, I'm afraid) so I'll try to summarize it. It's not a matter of liking what it was and not liking the direction, it's not about taste at all. My problem is that when you have an original idea but slightly under cooked, it's a shame to throw it away in the name of business instead of working to bring it to its full potential. That is my whole argument and source of indignation. That's why I said I'm not mad because I'm a fan of the first and I don't like changes, but because I'm a wannabe game designer. As a game designer I really want them to finish developing the unique idea they had. I don't care what they do next, just finish the original vision first. Sure, you can argue that originality is irrelevant and I assumed that was your position, that's why I implied you didn't care about games. Thief was an example of a game I liked but it's not because I like it that I used it. So I'll use another example, this time using a game I didn't care and still don't: Assassins creed. Same deal, interesting original idea slightly under cooked. They took that and made ac2, which rounded off and it defined a new genre. So they could do the same thing with ME but (warning: paranoid assumption ahead) but they will not do that. Well, that's the best I can do I guess. Does that make sense?