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freyk

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Everything posted by freyk

  1. Why not? its just a small test. (I did this also with unreal 1 and deus ex. Export the t3d, import it, retextured and added some objects. But i didnt completed and publisched it) edit: (another example: Unreal 1 mission to ThieveryUT: http://freyk0.tripod.com/thief/haven.htm Thief 3 and deusex 2 live side by side. Maybe Dark mod and dark mission too. (If we use the same codebase and other stuff). Combine things, like weapons from the rwm pack. But i dont want to make Rambo shooter.
  2. Yes, and if there are people (mappers, animators and coders) who are willing to combine things from these idtech 4 mod projects. For a start, a small experiment: we need to find a tdm-mapper who would like to take a look at a map of the prey mod lostcity, export the map model (or take parts), import it in darkradiant and re-texture & re-light it, put some tdm-models in it. (maybe Fieldmedic??) For example, textures we can take from Duke nukem High resolution pack (license) And for the interface, how about from Icarus starship command simulator, from user stepan1010. And just for fun we can call this project, "The Dark Mission". Some example vids:
  3. Tried Playstation VR. I love the visuals. But futhermore not for me. I prefer a compfy chair/desk. And dont want to move my head.

  4. Is the mousecornerproblem solved? How does tdm run on wine/playonlinux? http://forums.thedarkmod.com/topic/16226-graphical-installers-for-tdm/?do=findComment&comment=391506
  5. Its safer to change the game screenresolution inside the game, instead of changing this in the config file. So please delete file "darkmod.cfg" in your tdm-folder and run tdm again (to generate the config file with standard values). Check if the mouse problem still exists. if not, set the game screen resolution and play tdm. If the the mouse problem still exists, some user solllutions are Disable vsyncReinsert mouse cableDisable compiz(I searched with https://www.google.com/search?q=doom+3+linux+mouse+lock&oq=doom+3+linux+mouse+lock ) And does the console or log show something? Can we see some logs created using some console commands and startup arguments, mentioned in/starting from crash in training arena, #entry 396389 (instead using the tdm-launcher, use your terminal. In your terminal window, navigate to your darkmod folder and run the tdm binary with some arguments. For example: ./thedarkmod.x86 +gfxinfo +condump mylog.txt +quit)
  6. Im linux user too and dont compile code. Maybe this article helps: http://gameimps.com/ps3-controller-linux-usb-290
  7. For my 200th post on this forum, i answer my own question: As it is said, TDM executable and the updater are 32 bit applications. They dont run on a 64bit Linux Distro, so 32 bit libraries must be installed. Playonlinux depence on more 32bit libraries, that are not registered in the manual. Going to filter it (again). Playonlinux is nice to have. You can even run tdm on it. edit: Instead of playonlinux-package, install also the following packages: libgl1-mesa-glx:i386 libglapi-mesa:i386 libglu1-mesa:i386 (searching for more)
  8. I followed the manual above, using my Ubuntu 64 vm. Got the same video error (exactly as in the topic-start). And I confirm the solution, to install the playonlinux-package. (added this to manual above.) But why needs TDM this (and other packages dependencies from playonlinux)?? Dhewm doesn't need that package as a dependency (but i didn't did a test run) Quake 2 engine games works fine (without installing playonlinux)
  9. In any Dutch election i use my own opinions and several online election-choice tools, to create my final vote. Such like, for this time, https://usa.electioncompass.org/en/ (englisch/spain site, from a dutch development team) (email not needed) If i was a American, i voted for Clinton.
  10. And if you use the following arguments? Do you find any qconsole logs in the folder of the mission? +developer 1 +map training_mission +developer 1 +logfile 2(yes, it must be in the right order) For debugging purposes, please use command "echo yourtext" to describe the places where you are at that moment. (for example: "echo start","echo going to archery","echo almost at the location where systemcrash") And check your windows software installation list (computer settings > software), if you have "Microsoft Visual studio c++ redistribute" (2010 or above) installed.
  11. Fighting was not in the line of thought in the Thief-series, only for self-defence. Hopefully is this also in TDM. We are working on that.
  12. Did you find any qconsole.log's in the trainingsmission folder? Can you create a log and post, like that?
  13. Thanks for the logs. Could you create another log for me, where you load trainingsmission? Because in the second log, you see that tdm cant find the training mission. Its has to be installed, when you want to load it. So please install the trainingsmission (new mission > trainings mission > install mission > ok & restart > quit) then start the launcher and run tdm with the following arguments: +map training_mission +condump trainingmissionloadlog.txt +quitThis creates a clean missionloading log and post its content here. Then we need the crash log. Go to the darkmod folder > fms > trainingsmission.Check if there is a qconsole.log if so, open this file with notepad, post its content here and then remove that file.Start the launcher and run tdm with the following arguments: +developer 1 +set logfile 2 +map training_missionAfter the traningsmission is loaded and you can move, open the console enter the following line: developer 1Play the trainingsmission, until it crashes.Then go to the darkmod folder > fms > traningsmission.Check if there is a qconsole.log. If so, open qconsole.log with notepad and copy its content to this topic.Could you please post the content in spoiler-tags, to keep this topic clean?
  14. an addition to bikedudes post: and then you get the message its generated in your hidden temp folder ("C:\Users\yourname\AppData\Local\Temp\") and your find a very big file "TheDarkMod.DMP". @bikerdure: And what are the following step then, Bikedude? How about posting some content from tdm-log files, conker? Its possible its in your darkmod folder, called darkmod.log (for its content, open file with notepad). Or you have to create at tdm startup and after loading a mission, using command: condump mylog.txt Even easier, create these logs, using tdm-launcher lite (info). Download tdmlauncher liteextract the launcher and move it to your darkmod folder.start the launcher.add to following line to the arguments cel and click on the "run" button: +gfxinfo +condump mylog.txt +quittdm starts, generates the needed info and stops immediately.After this you find your log, called "mylog" in your darkmod folder.open it and post its content to this topic.After this create another log after tdm loaded the traingsmission, using the launcher and the following arguments. +gfxinfo +map training_mission +condump mylog2.txt +quit
  15. Thanks for the logs. Can you show us the content of the darkmod.log file, after a crash?
  16. And then give us also info about your operating system and system specifications.
  17. Ok. When i summarize all the installation manuals and sollutions for you all, this is the following result. What do you think about the following howto? I will also update my these packages to the deb and rpm packages, with this information soon. Because the only step that was missing, where installing the other packages. == Howto install tdm on ubuntu linux 64 bit manually: Open your terminal and enter the following commands: sudo dpkg --add-architecture i386 sudo apt-get install libc6:i386 libstdc++6:i386 libx11-6:i386 libxext6:i386 libxxf86vm1:i386 libpng12-0:i386 libasound2-plugins:i386 libgl1-mesa-dri:i386 libgl1-mesa-glx libgl1-mesa-glx:i386 libglapi-mesa:i386 libglu1-mesa:i386 wget unzip sudo mkdir -p /usr/share/games/darkmod sudo chown -R nobody:users /usr/share/games/darkmod sudo chmod uga+w /usr/share/games/darkmod exit open the terminal again and enter the following lines: cd /usr/share/games/darkmod wget http://www.fidcal.com/darkuser/tdm_update_linux.zip unzip ./tdm_update_linux.zip -d /usr/share/games/darkmod rm ./tdm_update_linux.zip chmod uga+x ./tdm_update.linux Run the updater: ./tdm_update.linux Wait until the updater ends, then: chmod uga+x ./thedarkmod.x86 If you want to have some desktop shortcuts for the tdm-executable and the tdm-updater,create them and use the following settings: settings for updater-shortcut Path=/usr/share/games/darkmod/ Exec=sh -c /usr/share/games/darkmod/tdm_update.linux;$SHELL Categories=Game;ArcadeGame; Type=Application settings for the gameexecutable-shortcut Path=/usr/share/games/darkmod/ Exec=sh -c /usr/share/games/darkmod/thedarkmod.x86;$SHELL Type=Application Terminal=false Note:The following things are done automatically using my rpm and deb packages This will also create shortcuts and installs other things. ===
  18. And the packages to solve the dependencies for playonlinux, are the things we need to run tdm. (so an install for playonlinux is not necessary) If i compare the outdated installation howto with your info, do we also need to install to install the following packages? libglu, libgl1-mesa-dri,libgl1-mesa-glx and libglapi?
  19. I updated tdminstaller v2 (20161023) with some minor changes. Changes/bugfixes: Added textlines variables in the sourcecode, so its easer to change and correct text.Removed white lines in oldwatch-backgroundI publisched the code and binary on my google drive. And post the updated code on my github soon. I pm'ed the lines to Bikedude for a grammarcorrection. If someone would like to help too, please pm me.
  20. But running tdm on wine (playonlinux) is a workaround, not a native sollution.(I already made a playonlinux/playonmac installatin script for it) But running tdm not natively, its possible that youre may experience speed/sound/display problems. We would like to see that you fix your driverproblem.
  21. freyk

    Workbench?

    Two words in Dutch for the workbench is, litteraly translated, worktable (werktafel) and workcouch (werkbank).
  22. How about removing the versionnumber, to never ask this again?
  23. I can only confirm these errors. On 2.02-2build1, mate 16.04.1 32bit livecd vm 2.02-2build1, ubuntu 16.04 64 bit vm You can download the deb files from ppa and install it mannually. But bear in mind the dependencies(hell).
  24. Thanks for the replies. I will take this in a new version. But for now, I uploaded an update (v20161002) with some small fixes. fixed the "temorary files leak"changed at some installer-pages the size of the background images.the background switches at the updater stays full-screen, for now. Because when showing small background images, it shows a empty-background delay.Get it from my google drive, where i changed the content some bit, for a better overview.
  25. @All For the people who didnt noticed already, TDMinstaller-win-v2-bin-20160925 places temporary installation files in de root of the c-disk. Some .bmp's and ico's. All these files are safe to remove. (if you cant remove them, remove them as an administrator) Execuse me, I will repear this in the next version. @Destined, Thank you for the testresults. I wil repair this. @demagogue and Destined: please create a topic for that.
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