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Everything posted by freyk

  1. yes, but to me, that remake is TDM. We need people/creators to know that.
  2. Just want to say that I tried the fltk gui designer and have get used to the controls. (To me, the controls are very annoying, compared with other gui desingers) But i learned about this desinger much, like: to make the GUI/Window of the tdm installer smaller, start by making the tdm installer image-banner smaller (or re-sizeable). Then compare & change the tdm installer fltk-button sizes, with winforms buttons sizes. For me this takes time, because of the desinger controls.
  3. Well I would like to give it a try, but i (and others) dont have readonly acces to the svn to download the files. Would be nice to have them. - edit - And they are. Just Open your webbrowser to svn.thedarkmod.com (you be pointed to a public trunk) and navigate manually to the files. Fluid.exe: at public trunk Guifluidautogen.fl :at tdm installer folder in public trunc As an alternative, the FLTK designer installer and an instruction video can be found here: FLTK designer Installer (for version 1.3.2, windows) and installation instructions: courses.cs.washington.edu
  4. yes, first try to run the linux binary. (there is also an AUR.) more info, read: https://wiki.thedarkmod.com/index.php?title=Installer_and_Manual_Installation If you use the linux binary and still get ingame crashes, try to find a darkmod.log file in your tdm folder (or inside the tdm fm folder) and post it contents here. or change some settings, so the game generates a log. more info read article: https://wiki.thedarkmod.com/index.php?title=Debugging_TDM_systemerrors and if you want to run tdm on wine, read the following article to get some pointers:
  5. The only thing I can do, and did, is adding a Gentoo section on the Installer and Manual installation wiki page
  6. Thanks for building this package. It would be nice if you can publisch this package to one of the main gentoo repo's if any. Like people did with TDM packages for opensuse and archlinux. To update your packages, where needed, take a look at: Manual installation instructions on the wiki Alberto Salvia Novella -  Linux system wide installer
  7. ok. And what if an automatically chosen mirror, is up but doesnt work good/fast?
  8. Nice work, works great. What I only miss (for now) are some visual things, like: The slashes inside the file-path (and folder selection). In windows they need to be displayed like backslashes, not forward slashes. a method to select other tdm-mirrors. (where is tdm_mirrors.txt?) Textlabels next to the progressbars, during the download. (see example above) (And thanks for adding the additional progressbars) Unhide the empty progressbars, when they have nothing to do. (so the user can see and knows there are some steps are coming) an "100% - Done" text
  9. > move topic to TDM tech support forum.
  10. How about enabling "vsync" in TDM's video settings? (source)
  11. I love the idea to link files and i know this works great with TDM.. I PM'ed stgatilov suggested this some months ago ====== Freyk - April 10: About that recurring TDM folder permissions problem. And following the Certification requirements for windows apps What you think about placing some data folders and files outside the tdm folder and add locationspath's in the config file? for example, following os standards for windows: the fm folder and darkmod.cfg inside windows appdata folder. For linux: fm folder and darkmod.cfg in hidden folder inside users home folder
  12. nice to have. Next to the old and new tdm installer, repo packages, etc. i have not read your code yet. Does this installer follow the installation instructions from wiki article: https://wiki.thedarkmod.com/index.php?title=Installer_and_Manual_Installation
  13. how about checking if you have all the needed files for TDM, by running the updater. are there any messages about this in the tdm console? i can vaguely remember that i have read a D3 topic about this, that is has something to do with a videocard driver.
  14. please set your folder permissions. for more information, the techsupport forum and read wiki article: https://wiki.thedarkmod.com/index.php?title=Installer_and_Manual_Installation and see also your own topic:
  15. i believe that we can recreate it. And i have seen missions like it. the cradle is, is to me, for a new player, a combination of a unknown mission, the building, assests and a great looping background "music". To me, T3 has other missions like it. The second mission of thief 1 has the same things.
  16. I say option 2. In my experiences with the TDM mirrors, the some mirrors are slow and some disconnects the download session. (dont know which ones) At the user side, you can restart the updater to use another mirror or comment out mirrors you dont want to use, by editing file tdm_mirrors.txt. Or you download the files from another location, like nbohr1more mentioned.
  17. I Imagined the combination of the environment in this phobos episode 1 walktrough video from 4:17 to end, with TDM mechaniscs. And instead of the humans > knights and zombies.
  18. i followed the status of this missionpack, to use this for my cyberpunk mod.
  19. i love those translations. it can also be used with songs. see several of these type of songs in jimmy fallons shows:
  20. Or upload the sourcefile to us?
  21. body awareness in Doom 3:
  22. thats venture. https://www.moddb.com/mods/venture garret in d3
  23. has anyone tested the following as a workaround: a wired ps4 controller using steam (in bigpicture mode) and tdm 2.07 as non steamgame? in this mode you can select/create a profile for the controller. -edit- changed version to 2.07. There are currently visual problems using 2.08 and steam overlay. See more info about this in topic:
  24. Dancing outdoors in your own circle, in a circle:
  25. freyk

    Eldritch Cove

    more info about this Moddb: https://www.moddb.com/mods/eldritch-cove
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