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Goldwell

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Everything posted by Goldwell

  1. Good to know! And yeah the player is not meant to get over the gate that way, we'll have to file that down for a bug fix in the next release. Thanks!
  2. Damn Grayman, you are a mapping machine! I’m hoping to get Shadows of Northdale Act 3 out this year. Act 4 and 5 are dependent on the new rain system in 2.08. So I’m unsure when those will be dropping.
  3. In the TDM base directory there should be "vcredist_x64.exe" and "vcredist_x86.exe". Try running that and installing that? It might help with the VCruntime dll at least. Also sometimes you need to register DLL's. The command is regsvr32 “C:\Windows\System32\NAME.dll” Replacing name with the name of the dll. I did a fresh install of Windows 10 myself and have had a pretty good time on it, the only issue is that a couple of times Microsoft have released an update which has given me a bit of a problem. But overall it runs pretty well. Maybe a fresh install would have been better than just upgrading.
  4. Yes there is one gas arrow in the level.
  5. @greebo Thanks for looking into that! That's a damn shame, but it is what it is. In terms of changes, the only thing that comes to mind right now that could improve my DR experience is being able to lower the bar under where spawnargs are entered. There's a lot of wasted space in this area and I would love to finally be able to pull it down to the bottom of the window.
  6. @greebo Is there anyway we could get a darkmode for Dark Radiant? I made a thread about this 12 months back, but even if it was unofficial, it would make staring at dark radiant into the long hours of the night a lot easier than the glaring white it is now. I did a mockup just to show off how much easier it is on the eyes. Windows 10 does support dark mode which works for a lot of apps but Darkradiant doesn't seem to respond to this.
  7. Thanks for playing! Glad you had a good time
  8. Version 1.1 is on the official servers, however the mission needs to be uninstalled before the update shows up ingame. If you wish to download through the official ingame downloader, make sure the mission is uninstalled before trying to update via the download missions menu.
  9. The version 1.1 update is now live.
  10. The biggest mystery you got from this mission was the penis graffiti in the school attic?! I got a good chuckle from that Spooks. Thank you! Also thanks to everyone for the kind words. Kingsal and I had a lot of fun doing this. And it’s great to see everyone having a good time
  11. Glad you enjoyed it! Thanks for the kind words
  12. Author note: A couple of weeks ago Kingsal & myself set ourselves a challenge, to see if we could make a small wholesome winter themed Dark Mod mission. And if we could do it as a speed build in two weeks. The final result was Snowed Inn. Enjoy and Merry Christmas! Thank you to our beta testers Epifire & Skacky. Thank you to Moonbo for his briefing video script revision. NEW UPDATE AVAILABLE 1.2 Version 1.2 Dropbox Mirror Version 1.2 also available via the in-game downloader File Size: 379 mb
  13. That's looking incredibly Springheel! Looking forward to seeing these released as I can use a few of those in my Northdale campaign
  14. Looking forward to it Geep! Nautical themed missions are always intriguing.
  15. As much as I enjoy what this project is, I don’t have the time to devote to it sorry. My day to day life is very busy right now, and my spare time is divided up between two huge fan missions I’m working on. I don’t feel I would be able to give this project the attention it needs, and would be spreading myself too thin amongst an already busy schedule.
  16. Very creepy looking, I love it! Reminds me a little bit of those half life 2 creatures that are zombies/undead with robotic limbs. Can’t think of their name. But regardless it looks fantastic!
  17. Thanks! For the audio I have remixed one of the core TDM songs which plays throughout the streets, I wanted to give a fresh vibe to a classic TDM song, and in addition i've added in a lot of background noises too to help sell the mood. The audio overall is (hopefully) as atmospheric as the visuals as currently I have 32 ambient and 50 custom sound effects layered throughout my mission Those are some great ideas / plans moving forward and your FM story is incredibly exciting too! It sounds like you've got a great handle and direction on everything
  18. Damn! That mesh work is looking amazing!
  19. That's great that you're getting a start into map making. As for criticism, I feel it's a bit too early to start offering critiques yet (imo). But i'll just offer up the same advice I was told when I first started "keep it small". It annoyed me hearing that a lot from the old TDM veterans, but in retrospect with experience it's damn true. If you keep the scope smaller and simple for your first run, you'll have a blast and can get creative with what you want to do next. I look forward to seeing more screenshots as you progress throughout your level
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