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lowenz

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Everything posted by lowenz

  1. Pure Awesomeness is sufficient to say? Man, this FM is a dream came true!
  2. Torch in water problem! Is it a known issue of the TDM itself?
  3. Here's a self explaining video: http://www.filefront...M_Trapped_1.flv Maybe it's the light model of the candle.....
  4. It's not a shading problem, but a problem with the shadow volume.....or it seems so.
  5. Same problem, as you can see here: In the first one there's a bit of light, in the second one no light at all. Imho it's a problem with the minimum light radius of the candle.....under a certain distance there's no light!
  6. GeForce GTX260 with ForceWare 195.81! Interaction Shaders -> High Quality
  7. Little graphic problem, i don't know if it is related to this specific mission or TDM shading/lighting management in general: Why the wood part of the bed is black and not enlighted by the candle? The pillows are.....correctly!
  8. My compliments, really stunning piece!
  9. Here's my suggestions! *Fixed Loading Screen image&fonts for every mission -> More polished and "professional" look IMHO the "perfect" style is the "Trapped!" map one. *Door handles of EVERY door (the blocked ones too) can be "graspable" (with the classic sound) *Candles can be turned off blowing on them (as in TDS) *Paintings canvas can be taken (as in TDS)
  10. Perfect little jewel! Here's a little video made by me http://www.filefront.com/15261393/TDM1.avi
  11. Awesome! And - indeed - THANK you guys! Great work, great passion, great fun, great community ongoing!
  12. Any chances to see St. Lucia for TDM 1.00?
  13. Thanks for the quick reply!
  14. Hello taffers I noticed the candle flames can't light up torches and candles on chandeliers: i think it's not a proper choice , especially for the seconds: Take it easy, obviously it's only my humble opinion! A last thing about candle flames: why not follow TDS steps and make them "blowable" ?
  15. A little thing about the object handling: imho the maximum distance i can reach with the mouse wheel is toooo high for a "human" arm
  16. I changed my post with "spoiler" tag and with an explicite advise The loading screen i told is the MISSION (the one with the red letters) loading screen
  17. Here's a video made by me with gamma@1.2 (XviD+Lame MP3) ATTENTION: TOTAL SPOILER OF THE MISSION! Great work, now it's time for "tune" the mod and make it THE mod of the 2008! P.S.: the audio in my video is poor because of Fraps channels remapping, in game it's perfect P.S.S.: the loading screen of the mission is not very "in theme" imho: i suggest to remain close to the menu GREAT style: i really love it!
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