A few things to note: Pics 4,8 & 9, that torch if you go to entity editor ("N") and put on noshadows 1, that will get rid of that shadow ring. It doesn't look that realistic, and is kind of distracting. It looks like you have no ambient_world light. Read this article on virtual darkness. Once you get a feel for ambient lighting, it will REALLY make a difference. Its best to try and avoid areas of the map that are pitch black, for both playability and visual effect. Now for what I liked :-D Nice detail work, the object placement, the missing boards, that busted door. I like the crumbly and missing bricks look. And the first pic, the rocky ceiling with the ivy. Thats some pretty good patch work with the dirt floor rock. A very good start sir