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Anderson

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Everything posted by Anderson

  1. Well GOG is the only place to get out of the box working Fallout, Planescape Torment, many other obscure adventure/RPG games. They have reasonable prices and more attention to detail rather than releasing unpolished old games as Steam does in chunks (unless the devs step in as was the case for KOTOR 2). Step by step I guess. If it's necesarry GOG could be the next candidate. They seem to be doing fairly well for themselves. Most importantly Witcher 3 jump started them on the no-DRM crowd.
  2. Damn, I forgot you can do that in TDM. It was only possible and necesarry in TDS.
  3. Maybe something got messed up in 2.04 or 2.05? Or in the recent hotfixes? This tdm_base01.pk4 has the only working romanian character set that exists. What we have now messes up again ș, ț, ă. The updater downloads the wrong version of tdm_base01.pk4.
  4. Hate to beat a dead horse and all that jazz, but for some reason the letters are screwed again. Is it possible if in one of the updates something got changed? The last working thing is supposed to be here with "tdm_base01.pk4" https://drive.google.com/file/d/0B82Nuxua9A8DNEZjTFg2N3ZNOVU/view?usp=sharing
  5. On darkfate there's good quality screenshots: http://darkfate.org/forum/index.php?topic=5755
  6. The obvious goal is to let the majority buy new PC's pre-installed with Win 10. Win 7 is too comfortable for many people. http://gs.statcounter.com/os-version-market-share/windows/desktop/worldwide#monthly-201703-201703-bar I bought a Lumia 550 and it seems that even phones are going hand in hand with this wave of continuous updates delivered fastidiously both on PC and mobile devices. ​Win 10 definitely went a long way regardless into doing good things for the user - starting at least with dark mode and night mode that allows customization of screen brightness - versus the old win 95/98 era of a rudimentary, Spartan setting of inverting the colour contrast. ​As long as you don't use Windows Insider (beta versions of win) you should be just as fine on Win 10 as you would be on Win 7. ​Microsoft will achieve its goal in any case. Sooner or later. That's if they want to reaffirm their authority in the PC market and to be competitive with mobile devices (we'll see about that).
  7. Slaves to whom and to what? More detailed from this point please. As with anything bad habits are a result of repeated actions and a lack of the exertion of one's will. Do you rather return to the cave rather than seek to control what power you have around you, to channel it for your own good? ​Additionally your vague statements fail to stick with me. Do you mean rulers who created the Chinese internet wall? Or the state controlled internet in North Korea? ​ ​For the sake of our sanity and health - avoid nihilist conclusions ASAP.
  8. It would be a good idea to make a thread about this at least. Get in touch with people you know, or met physically. Even a student actor with passion might be worth it.
  9. Yes, but not your blackjack, sword, arrows or bow. Those are the default, first things to use. You also can't throw things like your portable lamp or your map neither (usually). A lot of items picked up and carried on yourself personally, in many FM's - especially older ones, cannot be thrown. Play a handful of those and you'll have some habits of play that won't be easily knocked down. ​There's also this thing that, why would you want to throw your keys? The most common throwable and personally carrieable item are key sets (which also, not all are throwable unless they aren't directly quest related to trigger some script or something as anything else in that nature).
  10. Disagreed. There's little clue or cleverness to mash buttons in random intelligent guessing of intervals to randomly, to figure out different game items and discover that suddenly​ you can throw the flashbomb and not blind yourself like an idiot. The game doesn't tell you anything. That's a problem. Why should the player figure that out if he can't drop or throw his bow or his arrows? This is called doing a sunrise manually. I love TES II: Daggerfall too for example. Lots of people hate it. But when the game asks you to dungeon crawl through 9 consecutive dungeons to look in every nook and cranny for some small stupid note, quest item or something - you realize there's a limit to everything. It's wrong. For the purpose of progress and evolution, today's games should be as intuitive as possible in controls for new guys. Same as with figuring out that you can carry bodies. These things should be clearly shown in the tutorial somehow. It's one thing to master ghosting every FM you like and entirely different to hide obscure game functions behind barely noticeable hints. Hopefully to be featured in the tutorial. In-game hints don't always work because it depends on the mission, which lately have custom briefings and loading screens. ​ For the moment TDM is on the right track. But I'm worried why throwing flashbombs is a question that needs to be answering on the forums in the first place. This isn't esoteric, privileged knowledge. It's common sense. People who don't play often just scratch their heads. They're not used to it. ​ I know I'm featuring these guys a lot, but it seems there's not an issue they haven't got a relevant video on:
  11. Far as I'm aware only the training missions are official. Everything else are fan missions. Hence the name FM. So this concerns only the training missions (and any future sequel they might get).
  12. Sorry. Just voiced aloud some thoughts. The idea with numbering the Training missions in their chronological order just made sense. It will also draw more attention for players who download right away more FM's right from the beginning.
  13. By the way the discussion went this almost sounds like sarcasm! Hope I'm wrong.
  14. So you mean to enumerate every campaign or logical sequel that is connected in any way story wise? That might work I suppose. It does not help to check outside the game to the forums or the wiki to verify if a mission has a sequel, or maybe in the event that the player started an FM from halfway through somehow. But, in each case it will have to be consulted with every FM author. In regards to the training missions, it sounds good.
  15. Righteous. Social media is only worth it for keeping up with your work group/colleagues and whatnot. But don't let it distract you. Turn off notifications and take it easy. On game and internet "addiction" there's a good 3 video essay on the topic. The Extra Credits are the ones to recommend. I think it's the most educated discourse on these things as, for all the joys and fruitful ways video games enrich our lives - so must we pay heed to not let ourselves be driven head over heels into the other extreme. ​To me the conclusion came to be that TV shows and games that use compulsive, manipulative subconscious leveling mechanics to keep you playing are not worth it. The occasional episode of "The Mentalist" or "X-Files" or some other landmark TV show is always good. But the format is kind of crap. A motion picture should be 2 or 3 or 4 hours but not rely on constant cliff hangers and cheap methods like that. It's ridiculous to keep up. ​Video games shouldn't rely on these mechanics either. It's why MMO's get so much criticism or why MOBA, Dota 2 has such a toxic community/environment and general social perception. If these​ products were all that video games can offer - I don't want to have anything in common with it. We choose what to consume and what we become. My country is only 15 years from having been recently Venezuela but things change and it's all about spreading awareness and education. Reach out to the people isolated, in trouble out there. Not everyone has a family. It's especially hard for orphans, children of divorce. They are at a higher risk of finding solace in anything. Unfortunately some life pattern habits can be really, really harmful.
  16. You may say so. You may also say that some people are conscious of this and purposefully restrain themselves and bring order in life through patterns of discipline and habbit. That means healthy habbits. I don't think there's anything more true than Aristotle's Ethics. The job of our governments would be to encourage those habbits. I wouldn't say this is true for most modern democracies. It's just governments failing to adjust to the new times. ​In Russia, yes. Dumbed down humor, culture, aesthetical taste and a creation of a sense of Russian exclusivity and antagonism with the West keeps the common man's mind too busy. It's at action with the church not separated with the state. In the end creating a twisted ideology of Russian Byzantine dynasty to capture Europe and defend everyone from pederastia. The human brain can only really think actively about 2 or 3 things simultaneously. This is the danger. Very toxic environment naturally leads to unhealthy lives that makes society more influenced. Which of course harms the weakest individuals. In developed countries, it is my understanding that, on the contrary - back in the day only the strong survived. Today the weak, the easier to influence have a greater chance of surviving and living. That's why everything is so mixed in postmodernist confusion. But time will pass and we'll look at present days as just a temporary fad. Things change with great haste these days in our world. Things must be simplified in life. Get real goals and do them. But it's all about getting out of the comfort zone. It's not about getting to the supreme level of social hierarchy where you don't remember how shit even looks like. It's about getting being ready at all times when shit hits the fan. Hope for the best, prepare for the worst. Also, most of us probably read Robinson Crusoe. I always thought it was so appropriate when it is mentioned that the best condition in life is to be neither poor nor rich but in the middle class with just enough for a decent life. Therefore the 5% or 10% of the world's rich are hardly an example. An ephemeral narcissistic illusion of power in perpetual cycles powered by psychological subconscious Freudian complexes. It's sad actually. But I don't see how the marketing tricks and the ads in mass media are a huge conspiracy. Just lack of proper regulation for the time being.​ In the same way that maybe MMO's should come with a minimum age of consent limitation or some such thing. Online game compulsion isn't healthy either. Everything must be balanced - from gastronomy to sport, to social behavior. But again, you can't limit human activity. It's about balance. No society is going to be perfect. Someone just wants to blame others, not work and get high. Can't change that. Their way of life reflects what they see, what they do, what their preferences are, what their tastes are and vice versa. By the time of 20 years much of the personality key traits will be pretty much permanent. The more time passes the harder to change, learn, adapt. Everything in cycles for each generation to learn from the previous. ​ ​Updated at 0:20
  17. A while ago it wasn't on the store... but now it's back: http://store.steampowered.com/app/37000/ It's really good.
  18. Technically Mount & Blade is also 3'rd person. IMHO even 1 good game, the thematic of which really interests you will keep you busy not just for the weekend but if you play it exclusively - easily for weeks or even months. Such as the case can be for Pathologic, The Void, Bloodlines, Deus Ex, Witcher, Fallout, Total War, Red Faction and so on.
  19. We have The Dark Mod.
  20. Did I miss something? They're making a new game?
  21. Anderson

    Slavery

    Amen and Dixi. We are what we make of ourselves.
  22. Anderson

    Slavery

    The Quran is more detailed in that and supplemented by dogma made law as is Sharia Law. But dogmas invented by Christian Churches are not written anywhere. They are parables, traditions, events presumed to be God's divine will and so on and so forth.
  23. Anderson

    Slavery

    Still though heaven and hell and its popularization was culturally perpetuated and proclaimed through theologians such as Thomas Aquinas, through art and veneration of icons that are related to the topic, through Dante Aligheri's Divina Commedia. Not necessarily just due to the explanations given in the Gospels which are of a mystical character when it comes to afterlife about the same way as Persian or Greek ways of describing it. The general idea of Judaism was quite similar in that good deeds = heaven, bad deeds = hell but it just didn't go far into specifying the rewards and more on focusing what to do in the present life on Earth. So in this regard, The New Testament wasn't anything exceptional except broadening the gates of entry for Gentiles and so called "momsers".
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