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DeusXIncognita

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Everything posted by DeusXIncognita

  1. I looked around for a long time, but can't find anything regarding this: I am trying to build a part of town, with the nice look of illuminated, bright windows in a dark city. (Like it is with the "skybox" texture in thepool area of the startmap) Some of the lit window textures are useful for this by default, they glow quite far. Some other lit window textures though, are quite dark, if the world is dark. I am searching for a way, to light them up. Preferrably would be a method, to just add aspwanarg so it lights up as if it is lit by a real light. Aside from that, I would prefer the most performance friendly method to achieve that. It works right with a small light, placed over that window, but I think that this is not the best solution for that.
  2. Went through that mission today. Was a nice little mission, with quite a bit of content for that space. Also there are really nice and interesting ideas that were done in that mission, that was nice. Details:
  3. Well, you can't have everything. Nothing to be sorry about. As you read, I had my fun once I decided to kick over my usual playstyle, so it was refreshing.
  4. Finally finished that mission, and I have a definitive Love/Hate relationship with it. The mission design was fantastic, but never before I was so frustrated by NPCs. On the other hand that changed my playstyle, which was a nice change. (Details that might be spoilers below)
  5. That mission was nice, although for me it was definitly outshined by "The Transaction". What I really liked were the maps. They are rare in TDM, and I am always happy when I have some.
  6. I finally finished "The Transaction". Which was a really awesome experience, I really love that there are scenes explaining stories, audible speech, and necessary quick thinking. More detailed: All in all I really loved that mission.
  7. Oh "That Guard" made me angry. I am not sure what exactly ist meant with the "first time" if its the first time I encountered him, or the first time I relly got past him for future play. Normally I try to sneak past the opposition, but while looking for a way past that guy he saw me (Must have misstepped). I didn't know about a alternative route at that point, and I didn't even know where that way led. After looking for a way past him at the machinery in the ground and the boxes a bit before him, I seemed to have angered him again (probably some noise or too much jumping), and killed him (not the last time of that, because he got on my nerves) to at least find out where that way led. Which was the point where I found out that THIS was the mentioned heavily guarded entrance, I was expecting something obviously churchy at that point (Since then I have at least learned the limitations of Darkmod and know WHY that architecture was hidden). I spent much time after that trying to jump up in the hole where the homeless man lives, figuring out more controls, playing training again, and running around at the rest of the level for much time, because I didn't find anything. Finally I needed a hint from outside to find out that a) the first door in the dark was openable (someone already mentioned it in the thread, but after the first few I tested where closed, I assumed the rest were too (I fI even saw it, can't remember, I might have had not so wonderful gamme / brightness settings at that time) where I was supposed to find the key Afterwards I continued what I had begun before, which is rumaging through the city part of the mission (which is my favourite part), finding out various ways to get on top of buildings, finding all sort of hints that would finally have brought me to the location of the key, And also finding out that hiding things, where the level architecture was flawed already (seeing skybox all the way down, missing renderings etc.), was okay for that level. THEN I used the alternate route to finally play the main part of the mission. So now you can decide what of that my FIRST is^^ I have got a long way with darkmod, and thinking like the mission designers (never played Fan missions before), since then, but for my first time it was quite frustrating experience.
  8. I finally managed to play through that Mission, and found it quite intriguing. The plot develops nicely, and there is much to read about what happened. There were some quirks for me though, but most of them I can only write from memory: (I used the Darkmod ingame mission downloader to get the mission) So far so good, despite some problems I really had fun, thanks.
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