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Posts
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Days Won
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Everything posted by Cambridge Spy
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You thought AG was dead? Think again! Here's a playthrough of this mission on Hard difficulty: If you like this video, please share it around. We need to attract as much attention to the game's level editor as possible.
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Fan Mission: The Accountant 2: New In Town by Goldwell (2016/05/09)
Cambridge Spy replied to Goldwell's topic in Fan Missions
It's being reworked. -
No it's not, the name is just a coincidence.
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Good to see it's finally coming out months after beta testing.
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I was cut off from the Internet for a while as a consequence of relocation. I passed some of the time replaying a few TDM missions, and I noticed two bugs. The first is in Closemouthed Shadows. When you quicksave, the results at the end of the mission all show zeroes and the number of saves show as -1. The second has to do with guards with pro helmets. When looking at them from a distance, it appears as though they're wearing City Watch helmets. Must be some oversight with the LOD model. Don't know if this applies to all guard head variants with pro helmets. I only noticed this with the head "atdm:ai_head_baseguard_prohelmet". Can anyone else clarify this please? Thanks.
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I'm also looking for a voice actress for my FM. I decided I want all the lines done with a Maiden character in mind. I was hoping to find Amber and ask her about it, but I can ask whoever is offering. But first, I'll wait for some samples.
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It's an unlisted video.
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V-Man told me you were doing an FM, but you had trouble with getting the cinematic finished, or something. I don't normally do beta testing on other people's work, but please sign me up for this one. I'm getting bummed out.
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Yes, she did the Lady voice, while RedLeaf did Lady02.
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As far as I know, RedLeaf is still active at TTLG, not on this forum. I've been trying to contact Amber for my FM, Biker claims Springheel sent me the link to her, but I have never received anything of the sort.
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Amber did the Maiden vocals, RedLeaf did the Wench ones.
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Fan Mission: Requiem by Gelo "Moonbo" Fleisher (2013/10/6)
Cambridge Spy replied to Moonbo's topic in Fan Missions
Yes they are, but they don't get taken down and I don't monetize my videos, so I don't complain. -
Fan Mission: Requiem by Gelo "Moonbo" Fleisher (2013/10/6)
Cambridge Spy replied to Moonbo's topic in Fan Missions
Copyright strike or Content ID claim? If it's a Content ID claim and your video is still up, don't bother trying to dispute it as it will always lead to a strike. My experience with Content ID claims is occasionally they will disappear and reappear. EDIT: Just check my Content ID claims for my House of Locked Secrets Part 2 video, and this same claim is listed along with RM_5240_19 Celestial Winds-13954, and my video is still up (haven't got these on my Requiem video, however). If your video hasn't been removed, it shouldn't be really much to worry about. -
Fan Mission: The Bakery Job by Sotha (2017/03/09)
Cambridge Spy replied to Sotha's topic in Fan Missions
Because I wanted to give the atmosphere of a TV program. Also, I felt that the best time to cut the music was at the moment when it's about to play the piano tune. -
Fan Mission: The Bakery Job by Sotha (2017/03/09)
Cambridge Spy replied to Sotha's topic in Fan Missions
Here's my YouTube walkthrough of it: [video=youtube] -
I noticed that AIs can see you in complete darkness when they're standing really close to you. In A New Job, I tried to hide in the kitchen corner, but the maid comes over there and stays for a while, in which time she notices me and begins investigating. Also in Tears of Saint Lucia, when I get into a position to wait for a guard to come close to me, they comment that they see something as they come close. I believe it has to do with the coding changes to the light gem in 2.05.
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Does this apply to every Fan Mission, or just those two missions?
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I've never had problems with ambient music. Also, can anyone answer my question about how the tweaked light gem affects AIs seeing the player up close in complete shadow?
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Here's a playthrough of both introductory missions: [video=youtube] [video=youtube] One thing that's bothering me is, can AIs now suspect your presence when you're up close to them from the front even when the light gem is dark? I know you recoded how the light gem works, but I noticed that I tried to hide from the maid in A New Job by hugging the kitchen corner, and yet she still suspects you while she stands there, up close. Is this the result of the new light gem mechanics?
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Thanks, grayman. Can you tell me what font you use so I don't have to keep asking when a new version of TDM comes out please?
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You have to frob the lock first and then use the mousewheel.
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Okay, with 2.05 released, I'm almost ready to record playthroughs of both introductory missions. Can someone please change the "4" with "5"? Consult this for reference:
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Even if the original layout of Tears of Saint Lucia is kept, I'll still upload a replay of it for 2.05. I do hope the third mission eventually gets released.
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I tried to install 2.05, but during the update, Trend Micro blocked the updater and I can't click on it anymore without bringing up the Trend Micro warning. Anyone else getting it?