damn 2 weeks is not much i am still learning, i want to create a mission that never gets old or unfunny the audio ideas i have in mind are pretty much way over the top, u will see, funny shit good times. Good thing i have some experience with FPS creator, atleast i know what segments and entity's are, it will propably be something for begin next year. Nice work on all the missions so far, although they are a little to dark, the light should radiate much further, so it is in real life, i hope i can adjust that in the builder. Edit - The darkness was a shader issue i had to put a shader option on fast, since it was not showing any textures outside the light radius of candles and torches, it was pitch black even with brightness and gamma all the way up.