Jump to content
The Dark Mod Forums

jaxa

Member
  • Posts

    2121
  • Joined

  • Last visited

  • Days Won

    32

Everything posted by jaxa

  1. Fidcal cursed by Microsoft Edge yet again.
  2. Try Ctrl + Shift + Alt + D to get the Netflix equivalent of YouTube's "stats for nerds". https://www.cnet.com/tech/services-and-software/16-netflix-power-user-tips-you-should-have-your-back-pocket/
  3. In mid-April, Sam Altman said OpenAI wasn't currently training GPT-5. Who knows if that will hold true for long, but maybe they'll do another ".5" version first. 2019: Oh wow, M$ Edge, f*** off. 2023: I'M GONNA EDGGGEEEEE
  4. If I'm not mistaken, the voices are dubbed in, not created in real time, using ElevenLabs. But you could consider it a proof of concept. You can also consider it an ad for Inworld.ai because of the referral link.
  5. jaxa

    Free games

    Under The Moon 100% off on GOG, ends May 1st, 1 PM UTC https://www.gog.com/en/game/under_the_moon
  6. The graphics look cool. This is what interested me: Looks like they are focusing on the gameplay, and creating a sprawling world of complicated "emergent behavior". I'd like to know more about how many NPCs and cities there are, and the size of the cities. Some of the "uniqueness" could come down to using different architectural/layout styles for different procedurally generated cities.
  7. You almost always add a text prompt, but that is the idea of img2img.
  8. Keeping the facts separate from the LLM seems to be the way to go. I'm sensing the creation of a new (temporary) human job.
  9. There's a lot of money on the side wanting to use AI (see Microsoft), and geopolitical concerns. Example: If EU or America tightly regulates AI, China could run with it and use it to dominate certain industries. Best case scenario: light/no/ineffective regulation Worst case scenario: regulation takes AI away from the people, but big corporations still get to use it. There's already talk of surveillance of cloud providers to watch for AI training, and restrictions on purchasing AI hardware. https://cyber.fsi.stanford.edu/io/news/forecasting-potential-misuses-language-models-disinformation-campaigns-and-how-reduce-risk https://arxiv.org/abs/2301.04246
  10. Music copyright is a mess, hopefully the courts don't draw inspiration from those cases.
  11. jaxa

    Free games

    Desktop Dungeons 100% off on Steam. Ends April 25 https://store.steampowered.com/app/226620/Desktop_Dungeons/ https://slickdeals.net/f/16591058-desktop-dungeons-pcdd-steam-free
  12. The copyright angle is going to be decided by the courts. But if you can't prove that some AI output actually remixed your work, you have no claim. Even where you can, it will be pointed out that "style" is not copyrightable and humans also use references. Then there are some legal precedents like Google Book Search and TurnItIn that could be favorable to Stability AI in its big lawsuit. When you see the cobblestones Arcturus generated above, is it possible to trace any specific infringement, other than the image used as input? Doesn't seem like it would be.
  13. The Skyrim Futura Condensed font is a nice touch.
  14. https://www.youtube.com/watch?v=N52vny-jDTs
  15. I wouldn't count on it. It's within the realm of possibility, but things are not likely to speed up that much anytime soon. And a fully AI-generated TDM mission could be like an abandoned McDonald's compared to a fine restaurant. AI is going to have an major impact on AAA studios working on open world games like Grand Theft Auto and The Elder Scrolls. They'll figure out how to leverage it quicker than everybody else, and use it to eliminate some jobs and/or massively increase productivity. The maps will be 100x larger, with 16x the detail. They can use it to add orders of magnitude more voice lines to their games, or even store all/most voice as text and have the game engine generate the sounds as needed, with dynamic options. About the only thing I don't see changing that much in the short term is the actual behavior of "AIs" (NPCs).
  16. Right above you we have an example of AI-created/remastered textures. There's AI models being worked on for creating 3D models from text prompts, photographs, etc. That could be relevant to TDM since if it can be made in Blender, it can be imported into the game. Imagine using AI to create a gigantic cathedral, or even a city. Over a decade ago, Tels was working on Swift Mazes, a demo for procedurally generating TDM maps. I don't know how you would go about making an AI version of that concept, but anything's possible.
  17. @kano It's possible that open source efforts will always lag behind corporate products, but here are some things to consider: You can get datasets such as LAION-5B for free. Whether or not that data has been adequately screened is another story, but all sorts of work are being swapped around for free right now. Just look at what people are doing with Stable Diffusion. Training an LLM/AI requires more resources than running it. If the model leaks, as we have already seen in a few cases, it can be possible to run it at home. That's not "open source" per se, but it might be able to dodge censorship measures if they aren't baked into the model, relying instead on screening the user input and model output server-side. Increasing the parameters and hardware needed to train a model by a factor of 10x doesn't necessarily mean the model will be "10x as good". If large models like GPT-4+ are reaching a plateau of quality, then that could allow smaller players to catch up. There has been research around reducing the number of parameters, since many of them are redundant and could be removed without affecting quality that much. The "little guys" can pool their resources together. You can compare this to hackerspaces with expensive tools that can be used by ordinary people who pay a membership fee. Not only could a few individuals come together and make their own miniature GPU cluster, they could also rent hardware in the cloud, probably saving a lot of money by doing so. Why buy an Nvidia A100 80GB GPU when you can rent 10 of them for the length of time that you need them? Services like Amazon's Bedrock might be helpful, time will tell. Regarding lawsuits or DMCAs, when it comes to software, you can get away with almost anything. It is trivial for power users to anonymously swap files that are hundreds or thousands of gigabytes in size. Even if we're talking about a 100 terabyte blob, that should cost only about $1000 to store on spinning rust, which is well within the means of millions of people. Doing something useful with that may be difficult, but if it's accessible, someone motivated enough will be able to use it. It seems unlikely that we're going to get something self-aware from the current approaches. That battle will be fought a couple decades from now, with much different hardware and more legislative red tape arising out of the current hype fest.
  18. It is overrated at this time. Interesting things can be done with it though. https://arstechnica.com/information-technology/2023/04/surprising-things-happen-when-you-put-25-ai-agents-together-in-an-rpg-town/ inb4 text RPG comeback (beyond AI Dungeon)
  19. No single number can tell the whole story, but if you know what the 1% lows are, and then cap your framerate below that, you're probably OK.
  20. The website seems a little slow in recent hours.

  21. In the "Max FPS" selection in Settings/Video/Advanced, can we have caps lower than 60 FPS? For example, 30 FPS? This would probably allow for smoother gameplay at the low-end. Other possibilities: 40/48 (factors of 120/144). I'm guessing this can be done in the config file, but it could be nice to have in the menu.
  22. jaxa

    Free games

    Battlestar Galactica: Deadlock 100% off on Steam until April 9th 1PM ET https://store.steampowered.com/app/544610/Battlestar_Galactica_Deadlock/
×
×
  • Create New...