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Everything posted by nbohr1more
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Good suggestions SneaksieDave. I'm just glad it wasn't deleted right after I built it . I really liked that BOD mission screen so it's on my radar big-time! Please add your city mission if you feel inclined. (I was trying to keep it to missions with screen-shot or youtube proof but established mappers are credible enough to believe even with an offhand remark). Sticky this thread please
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The Dark Mod Great Summer Vertical FM Contest!
nbohr1more replied to Fidcal's topic in TDM Editors Guild
You have been added Winter -
The Dark Mod Great Summer Vertical FM Contest!
nbohr1more replied to Fidcal's topic in TDM Editors Guild
I am requesting, on behalf of the TDM community, that these entrants let us know whether they will complete their entries at some point in the future. I will add any affirmative responses to the Upcoming Fan Missions wiki: http://modetwo.net/d...ng_Fan_Missions Neb Xonze Baal DeathStage_12 _Atti_ nic485x winter (added to wiki) killhour Thanks, nbohr1more -
The Caduceus of St. Alban: Vertical FM Contest entry: Aug 8th, 2010
nbohr1more replied to Bikerdude's topic in Fan Missions
Wikified! -
The Caduceus of St. Alban: Vertical FM Contest entry: Aug 8th, 2010
nbohr1more replied to Bikerdude's topic in Fan Missions
It's Christmas in tafferville... Congrat's Bikerdude! (...couldn't sleep in spite of playing the near final version ) -
Thanks SiyahParsomen! Updating and adding Castle Murdenstain... http://modetwo.net/d...le-murdenstain/
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It's a cool feeling jaxa ! That list is not inclusive of the soon(?) to be release vertical contest entrant(s?). I will post in the contest thread soon to see if any of the stragglers are giving up on their maps or if they still plan to release 'em someday (unless they want to answer here).
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I will remove dSpair's entry. I have added all the post specific links. Added Sprinheel's mission? (hope that wasn't an early Builder's Influence shot???)
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You're welcome LEGION. Thank the FM authors for leaving their hints
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Based on the Fan Missions wiki I'd say the full pk4 but the community will be happy with any size estimate at all
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Thanks for the updates! (Although I think Fidcal's updates were the cause of the update conflict that erase all my forum post revisions... ) Keep updating that wiki taffers!
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Thanks Melan! Back to work on this one then.
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So, what are you working on right now?
nbohr1more replied to Springheel's topic in TDM Editors Guild
Updated the ETA wiki: http://wiki.thedarkmod.com/index.php?title=Upcoming_Fan_Missions -
Some screen-shots are blocked for me so I may have missed a few in the WIP thread as well .
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Saving the best for last (wasn't sure if they are a campaign or separate?) Edit: Wiki Corrected?
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I have created a Wiki article to record Upcoming Fan Missions. The bulk of what is listed is from screen-shot evidence in the "What are you working on?" thread. If your work is represented, please either sign-up for a Wiki account to edit this list or post your corrections to this topic. Thanks, nbohr1more http://wiki.thedarkmod.com/index.php?title=Upcoming_Fan_Missions
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TDM Fan Mission Lists: Released and Upcoming
nbohr1more replied to SneaksieDave's topic in Fan Missions
I have created the Upcoming Fan Mission Wiki and will now add a forum thread about it as well: http://wiki.thedarkmod.com/index.php?title=Upcoming_Fan_Missions -
I lost track of which is the current advised version but these threads might help fill-in-the-blank until an expert pipes up: http://forums.thedarkmod.com/topic/11459-vertex-colored-ase-models-using-darkradiant-and-blender-253-beta/ http://forums.thedarkmod.com/topic/10906-ase-export-script-for-dark-radiant/ http://forums.thedarkmod.com/topic/11399-ase-export-script-for-blender-253-beta/
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Vote + (mostly because demagogue = king of all ... where's his new FM when we need it)
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If I knew my wife was going to let me stay on the PC 'till 9:30PM I would've offered to start tonight... But with less than half an hour I'm not sure it's worth it?
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Betrayal by Fieldmedic (2010/08/17) Summer FM Vertical Contest Entry
nbohr1more replied to DeTeEff's topic in Fan Missions
Yep. AI is a big performance hit. If you have applied monsterclip to walls and ceilings (and everywhere you can imagine an AI can't go) then that is it for the low-end folks. Now that I think of it... I have heard of AI dormancy tricks with distance triggers... But if you've beefed up the AI with scripts don't make them dumb just for the slow CPU folk... -
Betrayal by Fieldmedic (2010/08/17) Summer FM Vertical Contest Entry
nbohr1more replied to DeTeEff's topic in Fan Missions
Went through the map with killmonsters (spoiled a lot for myself to cure my OCD ). The average FPS was around 35-40 with some areas at 60 and the lowest around 14. So neither lights nor leaks are a big issue. So unless you've neglected to cover lots of unreachable areas with monsterclip the Low-Enders are probably out of hope for any more performance. (Well..., if you've customized the AI with scripts you could make a dumb version I guess... ) Since it now is playable for me I am happy enough. I am further satisfied that I mostly have my answer about what is possible. I'd say a P4 3.0ghz is at (or a little below) the minimum for this map. -
I won't be available 'till Sunday evening ... (going to Celtic Rock fest tomorrow though )... Let me know if you need another at that point. (I can't believe this thread hasn't been flooded yet )
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Betrayal by Fieldmedic (2010/08/17) Summer FM Vertical Contest Entry
nbohr1more replied to DeTeEff's topic in Fan Missions
My apologies Fieldmedic. Performance benefits are what they are. The Archery range in the Training Mission would perform better if the lights did not overlap. ( Edit: Ah... your Archery range... ... Bikerdude worked with you and he's been obsessed about that map so I lost context ) It just happens to perform well overall. I have not done a deep-dive in the Pk4 but the use of custom Light Textures in that area might be part of the magic. As there are no AI in that area, I am pretty sure that all the lights are set to noshadow as well. It would be cool if the authors of the Training Mission would comment... -
Betrayal by Fieldmedic (2010/08/17) Summer FM Vertical Contest Entry
nbohr1more replied to DeTeEff's topic in Fan Missions
( Reducing your light radius (falloff) will actually reduce the chance of light overlaps and thus improve low-end performance. ) (Edit: The above was me praying to the performance gods that something easy may have been overlooked... ) (More Prayer: Even if no other lights are visibly overlapping your light radius is still affected by the ambient. Smaller radius = better performance. But this is probably a negligible improvement idea at most... So: Smaller radius = maybe better looking lighting and that's it? ...)