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Posts
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Posts posted by JackFarmer
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8 hours ago, madtaffer said:
Great, was this a part of William Steele or is separated ? Can Bikerdude show some screenshots?
"Seeking Lady Leicester" is a standalone mission with no reference to the William Steele series. As to Grayman's wishes, the William Steele series will not be continued by another author.
I am pretty sure that Biker will provide screenshots before the mission release. With Biker at the helm, I expect a true gem honoring Grayman's legacy.
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1 hour ago, Shaz said:
I'm all done with this excellent mission save one missing artifact. It's probably another 'Shaz was totally blind despite looking straight at it five times' moment, but... help, please?
It's the one item I can't distinguish in the lineup. Second from left in the picture. Crumpled/smooshed/pile of something? Thanks for any guidance!
The second item from the left is a
Spoilercrown.
1 hour ago, Shaz said:'m so grateful to have this chance to play one last Grayman (plus friends) mission.
...and there is more to come:
Bikerdude is currently working on another WIP originally started by Grayman with the working title "Seeking Lady Leicester". I already saw a screenshot and it looks fantastic.- 4
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Hello Jeff!
Congratulations on the release!
A premiere, the first mission with pure focus on puzzles!
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On 2/13/2022 at 4:53 PM, Anderson said:
Actually Thief inspired. I think that Cookie Spy could provide music for people's FM's just in case if you ask him. His sounds are great.
Do you have a possibility to contact him and ask if we can use his work? I do not have a google account.
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Julien Malland, artiste , Paris 13e
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19 hours ago, datiswous said:
I have not seen Masters of the Universe yet. I put it on on my list..
No, no, that's not what I meant. You really do not have to watch that movie.
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1 hour ago, JackFarmer said:
can you pm me a screenshot?
It is a frob-blocker problem (linked doors do not deactivate the blocker when frobbed the wrong way) , not a 2.10 issue.
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3 minutes ago, chischis said:
Jack, I might have to try your beta version. I've encountered a letter and key in one of the cubby holes of a machine room that I cannot frob, they don't light up at all. Noclipping close makes no difference.
can you pm me a screenshot?
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3 hours ago, chischis said:
Thanks for replying, Jack! I've updated to beta 2.10-08, tried again, and do not get the overpowering sine wave repeating. So it already seems to fix the issue?
Not necessarily, it is much more likely that something in your previous 2.09 installation did not (or no longer) work properly or was faulty. In addition, there was no one but you who reported this problem with 2.09 until now.
3 hours ago, chischis said:A small point btw: I think it's a design... frustration to make the player wait for the recording to finish before the hatch opens, IMHO it should open and the recording should play at the same time. Let the player decide if they want to stay and listen (e.g. first time players).
SpoilerThe reason for this is that if the player then proceeds way too fast, there could otherwise be an overlap with other scripted audio events. This had to be avoided at all costs and this is the best solution I could think of.
The very last audio recorder alone works just like the very first, but only to create excitement.
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https://piped.kavin.rocks/watch?v=DeFYJdW3xDg
I see you when all the shooting's over,
meet me on the other side of town.
Yes, you can bring all your friends along for protection.
it's always nice to have them hanging around.
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It just occurred to me, that I have already deleted my 2.09 setup as 2.10 is close to release.
Would you mind updating to the latest 2.10 beta? I then would provide you with a DL for the latest version of the mission dmapped with the latest 2.10 beta (and with a few additonal bug fixes).
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17 minutes ago, chischis said:
I'm attempting to play this mission having played through the previous ones (and thoroughly enjoying them). I've hit a very strange bug. When trying to jump down the hatch at the beginning, the game plays a very loud sine wave that does not go away. I'm running TDM 2.09.
Here are some save games: https://www.dropbox.com/s/vsktckoxzrm1hp0/savegames.zip?dl=0
Sorry for the problems.
Can you put these savegames on wetransfer? I do not have a google account.
Edit: Strike that. Download works without login
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On 2/21/2022 at 8:48 PM, Zerg Rush said:
Yes, it's called DaVinci resolve 17 https://www.blackmagicdesign.com/products/davinciresolve/fusion
I've found a great tutorial for DaVinci. Even the free version seemingly offers plenty of features.
I think I have a few promising options now. Thank you @Zerg Rush@datiswous@freyk
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On 1/8/2022 at 4:17 AM, datiswous said:
Yesterday I saw Skeletor for the first time (I missed it somehow in the 80s):
You do not even recall the feature film with Dolph Lundgren? :)
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Some of you guys have now reached a level that falls under the Geneva War Weapons Convention when it comes to mapping quality.
I will respond in an appropriate manner in the foreseeable future, until then: Excellent work, you scoundrel!
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20 hours ago, datiswous said:
My feeling is that you're better of with a video editor that is simple, but not too limited, but has also been around for a while.
(https://www.youtube.com/watch?v=nEyrC1v-M1s) Openshot
(https://www.youtube.com/watch?v=FXRSsTBtHNM) Shotcut
What did you use for Hidden Hands The Anomaly ?
All previous briefing videos have been made with After Effects by a friend of mine who unfortunately cannot do it anymore.
These video editors look very useful and pretty close to what I am searching for, I will have a closer look. Thank you.
11 hours ago, Zerg Rush said:It's difficult, a good alternative to Natron isn't out there for free- There are some OpenSource alternatives, but the most very outdated (more than 10 years), or discontinued, not longer available.
You can try Fusion17, its a profesional editor with a reduced free versión (paid versión $295 ) https://www.blackmagicdesign.com/products/fusion/
Another, completly free, is Hitfilm Express, but I don't know if it's a relly good alternative to Natron https://fxhome.com/product/hitfilm-express
Take also a look on
https://www.olivevideoeditor.org/download.php
I did not know that there is a free version of Fusion, I will check it out as well. Thank you for the hint.
21 hours ago, freyk said:But Natron looks nice.
Indeed, I played around with it some more time and it is really very powerful. Apart from the bugs the only thing I consider a hindrance is the node based approach when it comes to complex settings (although one can circumvent that to a certain extend by using the alternative curve editor).
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1 hour ago, freyk said:
Like videos using the "ken burns effect" and "parralax effect"?
Sure, lots of tutorials on youtube for other video editors. Not searched yet for natron.
Yes, that sort of thing. Which cost free editor would you recommend for Thief-like briefing videos?
Natron looked very promising for 2D compositing, but when I tried to figure out the basics today, I had already lots of crashes - and I was just trying simple text/pictures/shadertoy compositing. I am pretty sure that's not a problem on my end as online research shows that lots of the features are faulty, plus, the development crew is quite small. It is beyond me how this shall work for even more complex setups.
Thing is, I want to do this myself for future missions, but I don't feel like investing into an AE license with tons of features I will never need.
@Zerg Rush: Any ideas here?
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Does anyone here know about video tutorials explaining how to create briefing videos similar to the typcial Thief/DM style?
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I'm not really a fan of city missions, but I have to say that this is my new favorite along with A good neighbour, Now and Then and The Painter's Wife.
My hatred of the author has now reached irrational levels. Just creating fake accounts to badmouth the mission here. I have also asked a number of friends to register here and call this mission a sham and punish it in the ratings - I'm tough but fair (when it serves to protect my ego).
On a different note: My new favorite DM/Skyrim tavern:
I wished I could have drinks there.
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The only reasons I could think of is that looping is the only suitable usage of these sound shaders and thus the relevant keyword has been put in the code.
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13 minutes ago, Odaydayz said:
No, I checked it out and there is only that one speaker as the map is still on its early stages.
Then try:
1. Remove the speaker
2. Create a new speaker with the sound shader
If this all does not help, please do an upload of the map as txt file to the forums. File sizes must not exceed 500 kb. -
Maybe you have duplicated the speaker by accident before removing the property in question?
1. Select the speaker in question
2. Press "H" to hide it
3. If there is a duplicated speaker, it should be visible now (with a different entity name, of course)
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Congratulations on the release, what an effort!
Personally, I find your mapping skills rather demoralizing, so I hope someone breaks your hardware in the near future.
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On 2/10/2022 at 12:38 PM, datiswous said:
On some newer missions (maybe it's TDM core related) you frob, the wheel gets selected and then with every next frob you turn the wheel.
Correct me if I'm wrong.
You are right:
Spoiler"Hazard Pay" and "Iris" include a modified version of the combo lock which increases the number with each frob action.
I hope this one gets added to the core mod because its operation is much easier.
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Speed potion?
in The Dark Mod
Posted
Maybe I do not understand correctly. You want to create an additional shop item in missions that have been designed years ago by authors who did not include the application of such an item in their gameplay mechanics?