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Posts
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Status Replies posted by pusianka
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http://www.rockpapershotgun.com/2013/12/20/thief-trailer-features-queen-of-beggars-usual-worries/ This Dishonoured remake looks interesting...
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FM authors, please take a moment to review the "mission type" column in this wiki http://wiki.thedarkmod.com/index.php?title=Fan_Missions_for_The_Dark_Mod and offer any corrections. Most missions fit multple categories so pick your favorite
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Another reason to go back to my family town. (That's where I left my TDM dedicated computer)
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Wow this is amazing! Create 3D textured models just by having a picture and dragging your mouse
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A very cool story - http://www.wired.com/gamelife/2013/08/ut_dayz/
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They couldn't tell, doesn't mean he was dead. It means they were unsure. That's the part that bothers me. I tell you watch "Into the thick air" it was a disastrous climb in which almost whole group died but the guy who was left in snow a few times survived. I say it's not human to just leave sb when there is any chance of survival.
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Stop motion video from 1930... this is the most disturbing video I have seen in a long time O_O
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A very cool story - http://www.wired.com/gamelife/2013/08/ut_dayz/
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A very cool story - http://www.wired.com/gamelife/2013/08/ut_dayz/
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A very cool story - http://www.wired.com/gamelife/2013/08/ut_dayz/
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The Bridgeport Museum is proud to anounce that it will be opening it's doors to the public on the 6th of September. IMPORTANT NOTE: The Bridgeport Museum is only open during daylight hours. At all other times it is locked and will be guarded by our vigilant guards. We stongly advise against breaking in
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As odd as it is... as I play the Thief 2 FMs more, I am starting to understand where all the Shadowhide's cricism came from in the first place. The missions are really complicated and well done, you don't get this much of complexity these days...
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As odd as it is... as I play the Thief 2 FMs more, I am starting to understand where all the Shadowhide's cricism came from in the first place. The missions are really complicated and well done, you don't get this much of complexity these days...
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25 missions ready for 2.0 release; 20 waiting for beta-testing and/or mapper fixes. Only 5 not currently working under 2.0.