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Sir Taffsalot

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Everything posted by Sir Taffsalot

  1. Where does the time go?!?! I remember playing St. Lucia for the first like it was Yesterday. It completely took my breath away just like the first time I played T1. Many thanks to everyone who made this amazing mod possible. Everyone from the TDM team to the people who support TDM by playing it's FMs.
  2. Thanks for the constructive criticism Cookie and I agree with your comments. I know I'm not up there with the likes of Melan and Bikerdude but all I can do is keep on improving. My fourth map is almost done and I would like to think it's the best one yet. Thanks for taking the time to play my maps and leave some well thought out comments.
  3. I'm on the fence about this. It looks good but I don't like the idea of no non-lethal knock-outs. Maybe I just need to learn how to play stealth games like a real man and ghost it.
  4. I'm tryfing to clean my flat up and am really struggling. Apparently everything has a purpsose and it's location is completely logical. It's chaos but's it's organised chaos.

    1. Show previous comments  1 more
    2. SteveL

      SteveL

      It's a tough job when there're no quick wins. Set yourself a firm 5pm deadline for making some progress after which you go for a beer :)

    3. Sotha

      Sotha

      Despite all our struggles, in the end, entropy will claim everything.

       

      It is a comforting thought, is it not?

    4. SteveL

      SteveL

      So comforting that now I definitely need that beer :)

  5. According to my schedule it should be ready for beta testing in two weeks but I want to release it along with the two other installments of Vengeance for a Thief so it's a three part campaign. Before I do that I want a to fix a few bugs in the other two installments and make a few new areas so if people decide to play them again then will have something new to look forward to. I reckon this will be done by Xmas and assuming beta testing will take a few weeks then the Complete Vengeance campaign should be released early next year.
  6. Some pics of the courtyard I've been working on. All the building work for The Angel's Tear is now complete.
  7. This! I always show my work to my friends and work colleagues and they usually something like "I wish I could do that." I always tell them it's like learning an instrument. At first your not making music your just learning notes and scales. Stick with it and eventually your not thinking of notes and scales and your just making music. At first mapping is just clicking on points of a grid but eventually you beging to make pictures but instead of using a pen and paper your doing it by clicking on points on a grid just like you would draw with a pen and paper. Like most things in life it just comes down to practice. And this!
  8. I went for an eye test yesterday as the vision on my right eye has considerably deteriorated over the last few weeks. Apparently I don't need glasses but they acknowledged that there's something wrong with my right eye so they referred me to an eye hospital? Is this a good thing or not?

    1. Show previous comments  11 more
    2. Sir Taffsalot

      Sir Taffsalot

      Thanks for the kind words people. I know I'm not the best TDM FMA but nevertheless I love making maps for TDM and having to put this hobby on hold has made me very sad indeed. Hopefully it's nothing serious and I can get back to finishing my current WIP.

    3. Vae

      Vae

      Thanks for all your great work! :)

    4. Sir Taffsalot

      Sir Taffsalot

      I'm going to continue mapping. It might be difficult and i might be slower but I'll be damned if I stop myself doing what I want until my eye gets fixed.

  9. I just have to build a courtyard and then I've finished all the building work on the manor for The Angel's Tear which is the prequil to the Vengeance for a Thief Maps. The manor is bloody massive! A Hell of a lot bigger then I orinally intended. Hopefully it will provide a few hours of fun.

    1. Show previous comments  4 more
    2. Bikerdude
    3. Sir Taffsalot

      Sir Taffsalot

      There's 6 pictures in the What Are You Working on Thread. I don't want to spoil any more of the map.

    4. SteveL
  10. I just have to build a courtyard and then I've finished all the building work on the manor for The Angel's Tear which is the prequil to the Vengeance for a Thief Maps. The manor is bloody massive! A Hell of a lot bigger then I orinally intended. Hopefully it will provide a few hours of fun.

  11. I just have to build a courtyard and then I've finished all the building work on the manor for The Angel's Tear which is the prequil to the Vengeance for a Thief Maps. The manor is bloody massive! A Hell of a lot bigger then I orinally intended. Hopefully it will provide a few hours of fun.

  12. I just have to build a courtyard and then I've finished all the building work on the manr for The Angel's Tear which is the prequil to the Vengeance for a Thief Maps. The manor is bloody massive. A Hell of a lot bigger then I orinally intended. Hopefully it will provide a few hours of fun.

  13. Many thanks for the pleasure of your company Steve and Biker. It's always nice to meet members of the TDM family.
  14. I reported him to HR and they booted him out the door. I try to be forgiving as no ones perfect (God knows I'm not) and everyone makes mistakes but when it comes to physical violence I have zero tolerance for that sort of thing. There's just no reason for it in the work place.
  15. I actually made a TDM map with this concept in mind around Xmas last year. There's some pictures in the What Are You Working On Now Thread. It's the stone manor with blue lights and snow falling outside the windows. Unfortunately due to some terrible health issues (I'm fine now) I found it very difficult to focus and find motivation on mapping. I kept telling myself that if I kept on working the end result would be fine and that was not the case. Technically it's ready for beta-testing but I really don't consider it fit for release. It's a bit of a shame as there were lots of cool scripted events using triggers. These things happen though and now I'm healthy and motivated to map again so no harm done.
  16. I'm going a little bit crazy here trying to do something that in theory should be ever so easy. I have a telescope held in place by a wooden stand. I want the player to be able to frob the telescope and move it up and down vertically while it's held in place by it's wooden stand. The problem is that no matter how many times I I rotate the telescope or I modify the telescopes rotation in inherited properties, it always moves horizontally instead of vertically. Here's a map of a small room with the telescope in. stars.txt If anyone can fix the telescope or tell me what to do to get it to move properly that would be great.
  17. I'm posting this here because in my current emotional state (I'm pretty damn angry! ) I believe that I am incapable of making a rational decision. I've also been posting here since pretty much the birth of TDM and I really appreciate the insights and opinions of the very well educated regular posters that frequent this forum. A couple of weeks ago some chap that was helping me out left for a better a job and I got a replacement, a chap in his mid twenties. We got on very well. He had a good work ethic and provided interesting and well thought out conversation. Pretty much all I ask for in a work colleague. The only problem is that he over steps intimate physical boundaries. In my office (I'm sure it's the same in most work places) there is a no physical contact rule. Unless someone invites you to physically touch them eg someone offers you their hand to shake it, then in under no circumstances whatsoever do you lay a finger on another work colleague. I would also never lay a finger on anyone outside the office without their consent and would expect the same from anyone else. At first this started out as him sneaking up behind me and tickling me. I took this as a playful sign of expression, nevertheless I did explain to him the rules and told him that I did not like this. I could tell that he was not taking me seriously and he continued. As I did not consider this to be physical assault and a physical display off affection (even though it overstepped personal and work policy boundaries) I did not consider it a need to be reported. I still did tell him not to do this every time he did even though I could he was not taking me seriously. Things soon escalated. Last week I took a day off for a minor op and needed stitches. The next day when I returned to the office the young man in question for no reason at all slapped me hard on the back very near to where I had my stitches. To be fair he didn't no I had stitches but but I could tell things were escalating from tickling to more aggressive forms of intimacy. Again I let it slide as no physical harm was technically done and I saw it more as a sign of affection. Yesterday things escalated to a whole new level. I get into work at 7am and the young man in question gets in at 8am. At 8am I was sitting my desk working on my PC with my headphones in listening to music. I did not hear him come in and he walked up to me from behind and slapped me hard across the face with his security pass. Enraged I stood up and started swearing at him like a trooper. How I managed not to punch his light out I'll never know. Somehow behind that rage I still had the sense to know that the short term benefit of getting physical revenge would not be worth the long term suffering of loosing my job and having to find employment elsewhere. Plus the potential of getting a criminal record for assault. To add salt to the wound he refused to apologize and spent the whole morning laughing about it. It was only when I told him at lunch time that I was considering accusing him of physical assault that he apologized. Even now I still get the impression that he thinks I'm over reacting. We have had no arguments or anything while he's been working here and the slap in the face literally came out of nowhere. As these physical encounters are clearly escalating I'm understandably concerned as to where they could go. Should I report this person for assault or am I overeacting here? What if I say nothing and he assaults another work colleague to a more serious degree? That would make me somewhat responsible as I knew he was capable of violence but didn't say anything. I believe I have a moral obligation to report this so as to protect the potential physical well being of my fellow employees as well as myself. Am I over reacting as he says or should this type of behavior not be tolerated?
  18. Many thanks for the kind words Lex. As this is my first TDM FM and any kind of level editing, this is probably quite rough around the edges but I'm glad that you liked it. I also agree, it's cool that although it's not a big FM, it has lots of different locations that you would find in your typical Thief level. Many thanks for taking the time to play it and thanks for your kind words.
  19. I honestly can't put into words what it was but I always felt like there was something mellon collie about him. Sometimes when I was watching him in a movie it felt like he was trying create the laughter and happiness that was absent in his own life. When i found out he commited suicide I wasn't very suprised. Robin Williams will probably be remembered for being a comedian but it's his serious acting that I will have the fondest memories. Dead Poets Society, Good Will Hunting and One Hour Photo were amazing movies and largely due to Robins performance. This just after Rik Mayall is very sad. Two people who brought lots of happiness and laughter to me in my younger years.
  20. Very nice FM Sotha. I didn't play it like I play most TDM FMs as I wasn't very stealthy but with the amount of weapons to be found in this map it felt like you wanted the player to have more of a direct approach. The Mansion looked really nice and was the visual highlight of the FM for me. I liked the story. It seemed that you took inspiration from the Mechanists from T2. Thanks for all the hard work you put into making this fine FM. I'm glad you didn't retire from TDM level editing like you said you would and I hope you stick around to make many more fine FMs.
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