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Help with NO KILL objective and limit on KO´s


Nielsen74

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I´v ben trying to setup a no kill objective on Expert, but it don´t seem to work? her´s the setup so fare

 

th_Nokill.jpg

 

and then there is a limit to how many KO´s the player are aloude on Hard and Expert, her´s the setup for that

 

 

th_NumKO.jpg

 

so what should I be doing???

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I'd have to double-check, but I think you've got the right ID-type (idAI).

 

Set those objectives to "ongoing", since 'do not kill' is not a one-time-event like stealing loot, pressing a button, or assassinating someone.

 

You also need to set some sort of failure or success logic. Set component #1 to read "kill one entity of type idAI" but unchecking "Boolean NOT". Then type 1 under failure logic. (E.G. You fail the objective if you complete component #1)

yay seuss crease touss dome in ouss nose tair

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I'm into objectives for my map as well so I've been looking at others. It seems in some of the other maps its set to "overall component specific". I have no idea what it means and haven't had a chance to test it because I get an error when trying to dmap (new line inside of string, any ideas?) so I'm working on that.

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Thanks Mortem Desino that dit it for the no kill objective biggrin.gif now I "just" need som input on the limit on KO´s blush.gif

 

and just for futur searchs I´l type it her:

 

Description: Do not kill anyone

Difficulty: Expert (check what you need)

Initial State: INCOMPLETE

Flags: Mandatry, Ongoing, Irreversible, Visible (check all)

Enabling Objectives: (blank)

Sucess Logic: 1 (I left it blank)

Failure Logic: (blank)

Completion Script: (blank)

Failure Script: (blank)

Completion Target: (blank)

Failure Target: (blank)

 

Components

 

#Type Do NOT kill 1 entity of spawnclas idAI

Flags: Satisfied at start, Irreversible, Boolean NOT, Player responsible (check all)

Kill Target: Any entity with SDK-level spawnclass [idAI]

Amount: 1

Edited by Nielsen74
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You can set up your "limit KO's" objective much the same way. Just change "AI is killed" to "AI is knocked out". Then change "amount: 1" to "amount: 6".

 

You might also want to use "do NOT kill any AI on specified team". Just in case you happen to kill a rat and fail the mission :laugh:.

yay seuss crease touss dome in ouss nose tair

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