Jump to content
The Dark Mod Forums

Recommended Posts

Posted

Hi all,

 

I appreciate you guys reviewing my mod, thanks :) . When you guys have reviewed it, please tell me what you guys thought and what you think is crap or what you think is good, and please be honest. I'm gonna check here tomorrow.

 

See you guys later ;) ,

 

--Martin

Posted

Don't know why, but I just felt i had to say this:

 

In my mod, I've now fixed several.....issues. They are:

 

*Fixed the dumb need-to-press-f12-thing, now done by script.

*Fixed the light (p button)

 

and I'm working on the climbing and lockpicking (trying to kill the bugs. after that I'll finish off the 8pin locks.)

 

Hmm. Guess I've found a reason :) . Which is, that if you guys like my mod and are playing it, then you might want the fixes. Also I'm fixing it cos I play it sometimes. Though Thief2 is still on my computer and played often ;) .

 

--Martin

Posted

Hey Dram...I'm having problems getting your maps to open in Unrealed. It'll load them, but it doesn't show any geometry in the editor...it's just a blank map.

 

I've tried copying all the stuff in the system folder you zipped up on top of the installed system folder, but that causes UT to freak out and look for files that have been replaced or are missing completely.

 

I could use a readme here. ;)

Posted

AARGH!!! DAMMIT!!! Ok, my guess is that you chucked all the Thievery files, etc where they're ment to be. If this is the case then it could be that some mods are missing. umm. Oh yes, Chaos UT is in there, EcoTerror too. If it's asking for chaos ut things then please download it here: www.planetunreal.com/chaotic

 

If it's not that, then please tell me what it's asking for (dammit <_< )

 

--Martin

Posted

Oh, btw, what version of UT have you got (try installing it into 346 or whatever it is. I used GOTY edition to play thievery, they're same, just that goty edition has extras)

Posted

see, the problem is that when i make a mod, it is never properly organized and i always tend to edit the main files (to have the changes applying to everything, like the watersplash for example). So therefore I am sorry for the....inconvenience. BTW, I updated the p[icking, works perfect now, and when you bring it up ontop of a mine it says probes instead of lockpicks and changes the model of it.

 

--Martin

Posted

Just to keep this updated, I added random voices for the guards, which makes them say something (like humming) every 30 secs (for now). Also hacked in the thief 2 injury sounds.

 

Just thought I should share that. :)

 

--Martin

Posted

To all who wanna play my mod: When I finish the picking, etc, I'm gonna make a whole campaign (which will be playable in coop or solo) for the city and stuff (including new maps - yes, I will have a go at making maps in UEd again :) ). I'll have cutscenes as well (though the voices will be the ones from Thief2) and I'll try to think of a real good plot :) . That will keep me occupied for about a month or so ;) (but as soon as I finish the mod [the lockpicking needs finishing] I'll release it to you guys and then after I finish the maps, I'll give them to you guys too. - BTW, the DramVis script now makes all maps silhouette mode friendly [ie: puts all ambient brightness to 0, though if you dont like it, I'll provide areadme on how to remove it :) ]). My mod should only take another week (hopefully :( ).

 

--Martin

Posted (edited)

Anymore problems with my mod Renzatic?

 

If so, please tell me what it says.

EDIT: Also, what do you think of it so far?

 

--Martin

Edited by Dram

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • JackFarmer

      "The Year of the Rat." 
      😄

      Al Stewart must be proud of you!
      Happy testing!
      @MirceaKitsune
      · 1 reply
    • datiswous

      I posted about it before, but I think the default tdm logo video looks outdated. For a (i.m.o.) better looking version, you can download the pk4 attached to this post and plonk it in your tdm root folder. Every mission that starts with the tdm logo then starts with the better looking one. Try for example mission COS1 Pearls and Swine.
      tdm_logo_video.pk4
      · 2 replies
    • JackFarmer

      Kill the bots! (see the "Who is online" bar)
      · 3 replies
    • STiFU

      I finished DOOM - The Dark Ages the other day. It is a decent shooter, but not as great as its predecessors, especially because of the soundtrack.
      · 5 replies
    • JackFarmer

      What do you know about a 40 degree day?
      @demagogue
      · 4 replies
×
×
  • Create New...