Jump to content
The Dark Mod Forums

Greenlight?


FullMetalOrange
 Share

Recommended Posts

I'm really interested in this particular project and i was wondering (sorry if it was already discussed) if you guys have considered taking this to steam's greenlight when the standalone gets released, because i really think that this deserves more attention and that greenlight is a really good place to make your game known.

 

What do you think about this subject??

Link to comment
Share on other sites

Judging by the thread I posted, it looks like it's still on the cards for when standalone happens (and that seems to happening far more quickly than seemed possible last year). :smile:

 

I've been wondering whether TDM could announce itself as standalone once a certain number of FMs are playable in 2.0. Or would we want to wait until all FMs are ready? Just a thought.

Link to comment
Share on other sites

Speaking as an FMA I'd feel very left out if TDM went standalone and bunch of FM's were playable except mine. I'd feel like i wasn't one of the cool kids who got invitied to the party. Anyone who's made an FM has made a huge contribution to TDM. Lets wait until all the FMs are playable in 2.0 so everyone can feel a part of the celebration once we go standalone.

  • Like 1

"I believe that what doesn't kill you simply makes you... stranger"

 

The Joker

Link to comment
Share on other sites

Not sure you're asking the question the right way. We've already announced & had news posts that the aim of the next version is standalone. It hasn't been a secret, although granted we could always use more publicity. And it's going to actually be standalone when it's released standalone with 2.0. Until then, you're either talking about 1.8 or what's on SVN, both of which are sort of beside the point from the player's perspective.

 

The issue of the 2.0 compliant FMs is just a different issue. Hopefully all will be ready in time; I think it's possible since there's plenty of time & the fixes are relatively small issues (replacing textures). IMO 2.0 should be released when it's ready. Even if a few FMs weren't ready, this isn't too big a deal, I think. In what I've tested anyway, even FMs that are not 100% compliant are usually like 95% as they already are and perfectly playable in 2.0, and the missing 5% stuff isn't noticeable anyway. Only a very few don't open at all, and they're at the top of the list to get fixed.

What do you see when you turn out the light? I can't tell you but I know that it's mine.

Link to comment
Share on other sites

Yeah, I was wondering about the situation if a handful of FMs were going to have serious issues becoming 2.0 compliant (I'm thinking especially about werebeast/zombie models/animations - don't really know what I'm talking about but I get the impression they're the major hurdles to overcome) - if a few FMs were going to take months to sort out when 90% of the other FMs were ready, would we hold off until they were all sorted? However -

 

ST's response made me realise that I could be starting to generate unnecessary FUD* about a scenario that will hopefully not arise, and (if it does) we can deal with it then when we know what there is to deal with, rather than worrying needlessly about it now.

 

Sorry everyone. As you were. :smile:

 

*Fear, uncertainty and doubt

Link to comment
Share on other sites

  • 3 weeks later...

The more quality games Greenlight has available on it, even free, the more valuable it is for players to go to it and develop a loyalty to it, the more people will give money to the paid games. Similar thing with Steam generally.

What do you see when you turn out the light? I can't tell you but I know that it's mine.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recent Status Updates

    • STiFU

      I started skateboarding again after a 20 year hiatus. Whish me luck I don't break anything. 😄
      · 6 replies
    • freyk

      Some years earlier i created some launchers for TDM. uploaded today some new sourcecode and executables on my github repo.
       
      · 0 replies
    • Epifire

      Say, I know it's been a while since the site got overhauled from the crash. But did we ever figure out if/how to get the recent topics & replies list back? It's not a total deal breaker but it was nice for becoming a thread creeper again...


      · 2 replies
    • Epifire

      Some of you who've been on the TDM discord know I was out of work last Winter, just putting in hrs for the developer portfolio. Currently I've been working a seasonal job to pay the bills and now I'm finally in my last week before I get bumped off. Things will be tight but I'm planning a long off period to make as much content as I can. Big plans in Unreal Engine as well as my most ambitious TDM collab yet! Never been so excited to be a stuck at home to pursue my life's work. With a lotta time and maybe some luck, I'm hoping to get enough art work done that I may start applying around to studios.
      · 4 replies
    • STiFU

      I finally got around to play Prey and I truly loved it. It is an incredible homage to System Shock and Deus Ex. While the gameplay is not en par with those two titles, the game makes up for that with its well written lore and story. The whole "world" just feells so authentic and it features a ton of really god environmental story-telling. Recommended for every immersive sim fan, i.e., everyone on this forum.
      · 5 replies
×
×
  • Create New...